I'm curious about the reason of limiting MOS for BlizzardPPC to 128MB... not that I care much because I own a CS-PPC, but I'm curious anyway... I'm thinking that maybe MOS doesn't allow to use various banks of non-contiguous memory (for example, on A4000, the motherboard memory and the csppc one...) but it's just an idea.
@Piru:
Could you explain us the real reason of the 128MB limit on classics?