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Offline K7HTH

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Re: AGA games...
« Reply #14 from previous page: August 08, 2005, 05:15:14 AM »
Quote


Re: AGA games...

As much as I love the classic Amiga hardware, this is exactly the reason that I play all my games in WinUAE.

I can emulate any Amiga configuration I want and since my PC is cheap yet powerful, I never see any chop when playing.

I am a huge fan of the original Amiga hardware, dont get me wrong, but, unfortunately, as things often go when the hardware manufacturer goes under, the hardware platform has bee orphaned. The emmulation available from programs like WinUAE can be a nice (and free!) way to create a "better than the Amiga" Amiga.

Thanks,
Mike


Add Amiga Forever 6, and you have taken the exact words out of my mouth. Now put that mobo/video card/HDD/CDROM/Soundcard assembly in an A2000 case with a Catweasel MK IV and you would have the best of both worlds.
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Offline Legerdemain

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Re: AGA games...
« Reply #15 on: August 08, 2005, 05:35:32 AM »
No matter what people say... Chaos Engine NEVER runs smoothly. It's like 20 FPS or something... not smooth scrolling. Not jerky and irregular, true, but smooth, no!

 :lol:
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139.
 

Offline LeifernTopic starter

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Re: AGA games...
« Reply #16 on: August 08, 2005, 06:32:54 AM »
Quote
No matter what people say... Chaos Engine NEVER runs smoothly. It's like 20 FPS or something... not smooth scrolling. Not jerky and irregular, true, but smooth, no!


Hehe.. Well, it runs smooth enough for me! :-P
I guess i've gotten used to AGA action games not really living up to my expectations.

Anyway.. How about AGA games that really deliver? Anyone got a title or two to share? Good games, that run like a dream and show of the AMAZING AGA!!! :-P

-- Star Trek 25th anniversary -- :banana:  (Well, slow on 020, but GREAT on 060)
 

Offline Will-i-am

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Re: AGA games...
« Reply #17 on: August 08, 2005, 02:27:12 PM »
Quote

Leifern wrote:
I would think it will do the trick.. But without a soundcard? You've got NO SOUND? Hmm.. Wouldn't make things very enjoyable!? :-P

Well.. A slightly better PC won't cost much, and might be a good investement anyway? I was running UAE on my P4-1.5 ghz with SBlive and GeForce2 and it worked like a charm. But it hardly runs at all on my P200. I won't cost you anything to download WinUae and try it. :crazy:

Yeah,


....NO, no! I don't have a dedicated sound card. It's a Sony Vaio and has sound... kinda sucky sound from tiny speakers, but it does have sound. It's just 3 years old or so and runs mostly okay but I never tried an emulator on it. Personally I much prefer playing with classic Amiga hardware, except for the times when I want to take a sledge hammer to the box and beat it into a thousand pieces. (Not unlike my '98 Volvo. It also runs mostly good but occasionally decides to start leaking precious fluids, always right around the time I need to drive to some far away location.) I've tried to convince the Alpha Geek here we should upgrade the Sony but as long as it runs her PC games she's satisfied. Except she misses her Amiga games and I thought maybe if I could run an emulator and it was just a tad slow that would motivate her to get a faster machine. By the way, I'm retired so the money would have to come from my sweety-pie's paycheck. Hence the delay. :-D
 

Offline demonblaze

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Re: AGA games...
« Reply #18 on: August 10, 2005, 04:47:10 PM »
There's a couple of AGA games I thought better than the ECS/OCS counterparts (even if I don't cheat by including the CD32 versions). For a start bloodnet was much more playable in it's AGA incarnation, then there's Worm's The Directors Cut (my favourite version of this classic and if I remember rightly an AGA exclusive) and keeping in with AGA exclusives, the text adventure child murder. I was never a text adventure fan in the past, prefering the graphical ones instead but that game for me was like a book you couldn't put down until you were finished with the music and the high-res graphics helping build the atmosphere!
The creatures outside looked from pig to man, and from man to pig, and looked from pig to man again; but already it was impossible to say which was which
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Offline tobiaspb

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Re: AGA games...
« Reply #19 on: September 14, 2005, 02:48:28 PM »
I love adventure games. Havent heard of this Child Murder you are talking about. Is it available from somewhere? I have tried to search the net but haven't come up with anything.


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Offline krize

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Re: AGA games...
« Reply #20 on: September 14, 2005, 02:59:22 PM »
Leifern. genetic species is for free @ aminet.net :) A very cool game (still is fun..).
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Offline Narayan

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Re: AGA games...
« Reply #21 on: September 14, 2005, 03:15:17 PM »
They've all left you leifert, they tend to do that. It seems that your time will come when a 060 would be something at least very generic in Amiga comps. Tornado did sound great there, in the first post.

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Offline Legerdemain

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Re: AGA games...
« Reply #22 on: September 14, 2005, 05:37:51 PM »
Concerning Sim City 2000 I've only got one advice: use ShapeShifter together with the free MacOS and run Sim City 2000 there. You won't believe how much faster it is! A shame, that emulating the Mac running Sim City 2000 is so much faster than playing the AMiGA version on the very same computer. Shame on Maxis. Shame.

Concerning great AMiGA games, AGA or no AGA: the thing I'm most frustrated about is that the programmers seemed to know nothing of 50 or 60 Hz smooth scrolling. Look at Turrican II (superb scrolling). Then look at Chaos Engine AGA (ugly scrolling). Look at Superfrog (superb scrolling). Then look at Project X (good scrolling but bad updates of the sprites).

Games tend to age so extremely fast when they don't have smooth scrolling. Project X runs smooth, the srcolling of the level, but the enemies are updated at 25/30 FPS. Look dead ugly. And Chaos Engine, like 20-25 FPS. What's that all about? It's not like it is too advanced to not run in full 50/60.

Ruff'n'Tumble. Heard so much about it. Started it and played it for like 2 minutes then turned off the computer. Could the scrolling possibly be any worse? Even though the game may be good, like I was told, the presentation was so dreadful I can't understand how they ever got around releasing it in the first place.

Oh well. That's the way it was. I guess. I just can't understand it. Shame. Shame. Shame.
Amiga 1200, Mirage Tower, PC-Key 1200, Blizzard 1260/50, SCSI Kit, 256MB RAM, 40GB HD, Mediator SX, Soundblaster 128, Voodoo 3 and Realtek 8139.