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Author Topic: PS3 - X-Box 360 - Nintendo Revolution  (Read 37935 times)

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Offline adolescent

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #74 on: October 18, 2005, 05:38:27 PM »
@lou_dias

Typical.  Instead of providing any real facts or evidence to support your claim, you resort to name calling.

But, here you go anyway...  welcome to Timbuktu.

http://www.gaming-age.com/news/2002/1/30-127

Quote
The unit cost of producing and distributing the GameCube has actually become higher than its retail price, since launch.

Time to move on.  Bye Amiga.org.  :(
 

Offline Louis Dias

Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #75 on: October 18, 2005, 06:55:47 PM »
Troll, your article is from January of 2002.  It states that it was profitable then wasn't then would be again and since then Nintendo has removed the DV out connector and the Serial Port 1 and redesigned the board and are on Rev C now.  Look in there quartely earnings reports for the past 3 years...not to mention the production outsourcing...

I have a Rev A GC with both serial ports and the DV out connector for which I bought the component adapter cables and play most of my games in progressive scan mode on my 50" DLP HDTV.

For Rev B. they removed Serial Port 1 as they planned no products for it's use, it was probably for debug output anyway.

My modded 'Cube purchased in August of THIS year is the Rev C. board and doesn't have the DV-out circuitry or connector and the same goes for Serial Port 1.  Serial Port 2 is still there for the Broadband or Modem adaper.  As is the HIGH SPEED parrallel port for the GBA player.

Sony has done similar cost-cutting measures with the PS2 over the years.
 

Offline koaftder

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #76 on: October 18, 2005, 08:40:44 PM »
Quote

lou_dias wrote:
Troll, your article is from January of 2002 and since then Nintendo has removed the DV out connector and the Serial Port 1 and redesigned the board and are on Rev C now.  Look in there quartely earnings reports for the past 3 years.

I have a Rev A GC with Both serial ports and the DV out connector for which I bought the component adapter capbles and play most of my games in progressive scan mode on my 50" DLP HDTV.

My modded 'Cube purchase in August of THIS year is the Rev C. board and doesn't have the DV-out circuitry or connector and the same goes for Serial Port 1.  Serial Port 2 is still there for the Broadband or Modem adaper.  As is the HIGH SPEED parrallel port for the GBA player.

Sony has done similar cost-cutting measures with the PS2 over the years.


Actually i did a google search and came up with several pages from 2003 and 2004 indicating that Nintendo may have taken a small loss on the console. Again, speculation, because the only people who really know would be the execs at Nintendo.

I wont bother posting links because i know your gonna call me a troll, or maybe even something more creative, like "Ass Clown", or "Gay" . lol

Who knows, maybe you really do know the answer definitively. Maybe you flew to japan dressed up like mario and socially engineered your way into Nintendo HQ and checked the books yourself.

Anyway, have fun reading your elite nintendo news from your special "News Wire".
 

Offline adolescent

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #77 on: October 18, 2005, 08:43:41 PM »
@lou

Provide proof then.  You haven't shown a piece of evidence to support your claims.  (Your word alone is definately not credible.)

Time to move on.  Bye Amiga.org.  :(
 

Offline adolescent

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #78 on: October 18, 2005, 08:53:13 PM »
Quote

lou_dias wrote:
Oh and Nintendo learns it's lessons well:

http://www.gamesindustry.biz/content_page.php?aid=12324

free access to online play for the DS and Revolution.  Have fun paying for XBOX Live.


This is great news for DS owners (and McDonalds fans I guess) left out in the cold by Nintendo's decision to use a proprietary wireless protocol.  It's good that Nintendo is begining to open their eyes to the possibilities of online play.  

As for Xbox live, it's quite a different atmosphere.  There are thousands of players online at a time, playing the hundreds of online games available, from all areas of the world.  Only time will tell if the DS wireless will take off like that.
Time to move on.  Bye Amiga.org.  :(
 

Offline Louis Dias

Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #79 on: October 18, 2005, 09:32:57 PM »
Quote

adolescent wrote:
@lou

Provide proof then.  You haven't shown a piece of evidence to support your claims.  (Your word alone is definately not credible.)


why don't you read their quarterly earnings report or annual ones?
http://www.nintendo.com/corp/annual_report.jsp

what do you want me to do hand you it?
do you want me to take pics of both of my gamecubes to show you the missing connections?

What makes your word the Holy Grail?
 

Offline Louis Dias

Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #80 on: October 18, 2005, 09:35:47 PM »
Quote

adolescent wrote:
Quote

lou_dias wrote:
Oh and Nintendo learns it's lessons well:

http://www.gamesindustry.biz/content_page.php?aid=12324

free access to online play for the DS and Revolution.  Have fun paying for XBOX Live.


This is great news for DS owners (and McDonalds fans I guess) left out in the cold by Nintendo's decision to use a proprietary wireless protocol.  It's good that Nintendo is begining to open their eyes to the possibilities of online play.  

As for Xbox live, it's quite a different atmosphere.  There are thousands of players online at a time, playing the hundreds of online games available, from all areas of the world.  Only time will tell if the DS wireless will take off like that.


Only the 'LAN' play is proprietary and it's been cracked already anyway.  As far as Wi-Fi internet connectivity goes, that's standard but nothing was written to take advantage of it yet.

Also, it's neat what they are doing with multi-player matches and friend lists.   To add someone to your "buddy" list, you have to get there MAC-like address and go to Nintendo's site, log in and add them to your list...  Or you can choose to play random people of the same skill level determined by your performance in the offline game and multi-player matches.

Also...
As Nintendo has stated, 1st party Nintendo Revolution games will not pay any fees to play online as well...  Also, DS owners can connect to Revolution systems as a gateway as well.  So it seems they are 100% behind this...

...now if only they'd confirm HD video support, that would be everything... see I don't think they are perfect...
 

Offline adolescent

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #81 on: October 18, 2005, 10:16:43 PM »
Quote

lou_dias wrote:

why don't you read their quarterly earnings report or annual ones?
http://www.nintendo.com/corp/annual_report.jsp

what do you want me to do hand you it?


Yes please.  Nowhere in the Nintendo financial reports do they declare a profit on the Gamecube hardware.  Quote some of those super secret www.dsbuzz.com sources.

Quote
What makes your word the Holy Grail?


My word is backed up supporting information, not blind fanboy speculation.  
Time to move on.  Bye Amiga.org.  :(
 

Offline Louis Dias

Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #82 on: October 18, 2005, 11:15:47 PM »
From Nintendo's latest quarterly report page 1:
Quote
During the three months ended June 30, 2005, two key Nintendo DS titles in the electronic entertainment products division,
"Nintendogs" and "Noh o Kitaeru Otona no DS Training (DS Training for Adults: Work Your Brain)", were launched in Japan and
gained wide popularity. Both provide a new game play experience unlike any previous or existing video game. Nintendo DS hardware
sales in Japan were driven by these strong titles and by reaching broader demographics including new comers such as women and
seniors. As for overseas markets, Game Boy Advance SP hardware continued to sell steadily and the software title "Pokémon Emerald",
which is a new version of "Pokémon Ruby/Sapphire", was launched in the United States. Combined sales of "Pokémon Emerald" in
Japan and the United States exceeded 1.2 million units during the current first quarter alone.
As for console-type game products, unit sales of both hardware and software declined compared to last year's first quarter.
As a result, net sales decreased by 11.4 billion yen compared to last year's first quarter, to 70.6 billion yen.
Operating income was 3.7 billion yen due to factors such as a higher mix of the less profitable hardware sales, driven by the launch of
Nintendo DS at the end of last calendar year, and an increase in research and development costs in comparison with last year's first
quarter.


Now here they are claiming there PROFITS (not losses) are down because console sales are down and the release of 'less profitable' hardware - the Nintendo DS.   Less profitable means it still makes a profit as does their other harware sales.

DO
YOU
UNDERSTAND?

But I'm sure you're so-called 'reputable information' is better than Nintendo's own quarterly report.
 

Offline Louis Dias

Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #83 on: October 19, 2005, 01:42:13 AM »
 

Offline adolescent

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #84 on: October 19, 2005, 02:30:32 AM »
@lou

I stand by my previous statement.  Nowhere in the text quoted does it say the Gamecube hardware makes a profit (which is your contention).  You're reading something into the sentance that isn't there.

Another quote from a Nintendo news site.  (2005 so you don't whine about it being old)

http://nintendoinsider.com/site/EEEZuAypVuTuOJPzyb.php

Quote
The system was still making Nintendo money at $150, and it wasn’t until its $99 price tag that it was estimated Nintendo was losing money – but only in the single digits.


Yes, the $99 drop was when the cost reductions were done and the shift to China a few years ago.  So, once again I stand by my statement.  (and there's plenty more REAL quotes that back it up...)
Time to move on.  Bye Amiga.org.  :(
 

Offline Dr_Righteous

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #85 on: October 19, 2005, 02:37:50 AM »
Um... But what new games are out for my Genesis?
- Doc

A4000D, A3640 OC-36.3MHz, custom tower, Mediator A4000D. Diamond Banshee 16M, Indivision AGA 4000, GVP HC+8.

Mac Mini 1.5GHz, that might run MorphOS someday, when the fools who own it come to the realization that 30 minutes just isn\'t enough time to play with it enough to decide whether or not you like it enough to cough up $200.

 - Someone please design SOME kind of DIY accelerator for the A4000. :D -
 

Offline adolescent

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #86 on: October 19, 2005, 03:18:15 AM »
Quote

Dr_Righteous wrote:
Um... But what new games are out for my Genesis?


Unfortunately, none.  But, that doesn't make the old games any less fun.  I recently dusted of my JVC X'Eye for a Sonic fix.
Time to move on.  Bye Amiga.org.  :(
 

Offline Waccoon

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #87 on: October 19, 2005, 10:19:15 AM »
Quote
Now here they are claiming there PROFITS (not losses) are down because console sales are down and the release of 'less profitable' hardware - the Nintendo DS. Less profitable means it still makes a profit as does their other harware sales.

DO
YOU
UNDERSTAND?

I understand that people buy games WITH the console, so if console sales go down, so do the sale of games, which is where they make their money.  People don't make a habit of buying a game machine, then waiting a few months to get some games.

The excerpt you reprinted talks about profits from sales, which includes all associated royalties.  Nowhere does it say that the hardware is profitable.

Quote
But I'm sure you're so-called 'reputable information' is better than Nintendo's own quarterly report.

I read that quarterly report.  It shows sales numbers, but not a breakdown of profits.
 

Offline Louis Dias

Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #88 on: October 19, 2005, 12:14:59 PM »
In Oct of 2003 is when the price got lowered to $99
http://in.tech.yahoo.com/030924/137/28002.html

In late 2003/early 2004, they got rid of the progressive scan component and the gc went to profitability again from losing about $7-$8 for a couple of months.

So you are all ass-clowns as the GC has been profitable for 95+% of it's existence.  And that's the real point - isn't it?

As Revolution will be...

And if you really do the numbers...the GC was (as you claim) losing money for the better part of that fiscal year yet Nintendo doubled it's profits.  Coincidentally, when the GC went down to $99, it enjoyed a healthy and sustained sales boost.

Funny thing, prepubescent, is that the article you posted contradicts many of the claims about Nintendo hurting that you made in my 'potential PPC Amiga real cheap' thread which further iconifies your status as the Troll-king.

You claim I am reading between the lines!
You just posted an article telling you the GC was profitable even at $150 and would only be in single digit losses @ $99...
...that in of itself means you don't know what you are talkng about as you claimed it was always sold at a loss - it was your statement that started this not mine...allow me to quote you here:
Quote

Not true. Due to poor sales, production cost went up early on in the GCNs lifecycle. Couple that with price cuts to stay competitive and it's been losing Nintendo a ton of money. At ~$150 they were breaking even, at $100 they are losing money. Now at $100 with a pack-in and (new release) first party title they are losing even more.


...then Ninendo puts out the Rev C board with no Progressive Scan circuitry or connector in order to make it profitable again about 2 months after the price drop to $99...and I am reading between the lines and you are a bunch of know-it-alls.

I.A.C.'s - idiot ass clowns

who double as trolls...
 

Offline koaftder

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Re: PS3 - X-Box 360 - Nintendo Revolution
« Reply #89 from previous page: October 19, 2005, 03:32:07 PM »
Quote

lou_dias wrote:
In Oct of 2003 is when the price got lowered to $99
http://in.tech.yahoo.com/030924/137/28002.html

In late 2003/early 2004, they got rid of the progressive scan component and the gc went to profitability again from losing about $7-$8 for a couple of months.

So you are all ass-clowns as the GC has been profitable for 95+% of it's existence.  And that's the real point - isn't it?

As Revolution will be...

And if you really do the numbers...the GC was (as you claim) losing money for the better part of that fiscal year yet Nintendo doubled it's profits.  Coincidentally, when the GC went down to $99, it enjoyed a healthy and sustained sales boost.

Funny thing, prepubescent, is that the article you posted contradicts many of the claims about Nintendo hurting that you made in my 'potential PPC Amiga real cheap' thread which further iconifies your status as the Troll-king.

You claim I am reading between the lines!
You just posted an article telling you the GC was profitable even at $150 and would only be in single digit losses @ $99...
...that in of itself means you don't know what you are talkng about as you claimed it was always sold at a loss - it was your statement that started this not mine...allow me to quote you here:
Quote

Not true. Due to poor sales, production cost went up early on in the GCNs lifecycle. Couple that with price cuts to stay competitive and it's been losing Nintendo a ton of money. At ~$150 they were breaking even, at $100 they are losing money. Now at $100 with a pack-in and (new release) first party title they are losing even more.


...then Ninendo puts out the Rev C board with no Progressive Scan circuitry or connector in order to make it profitable again about 2 months after the price drop to $99...and I am reading between the lines and you are a bunch of know-it-alls.

I.A.C.'s - idiot ass clowns

who double as trolls...


Just immagine if you put all this energy into an AROS bounty, we would have a reliable installer and a firefox port... Geez