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Author Topic: potential PPC Amiga REAL CHEAP  (Read 140195 times)

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Offline justthatgood

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Re: Time to celebrate!
« Reply #644 from previous page: February 04, 2006, 01:21:33 AM »
*I guess I'm a going to be a Nazi Microsoft loving freak because I wanna a XBox 360 for some strange reason (maybe after they get all the hardware problems straighten out )

*I like to listen to arguements because I like to have ammo to fire back at people.

*I try not to make myself look like an idiot (most of the time, sometimes you just can't help it)

*I love C!!!!! I'm probably going to get better a C++. When my friends were going to do game development, it had to be in C.     IMHO any real developer that develops real software is using C/C++ (no using Director isn't real programming)


Yes Yes Yes I am a Technoid now!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

151 Woo Hoo!!!!!
[color=008000]Pluto[/color]:Amiga4KD- 64040/16megs/1GB WD/PAR 2150/1942/WB3.0,3.1,3.9
[color=800080]Amanda[/color]:Amiga2KHD/A2620/8MegSupraRam2k/A2091/VLab
 

Offline Karlos

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Re: Time to celebrate!
« Reply #645 on: February 04, 2006, 01:25:34 AM »
Look, we've established we have differences of opinion on many things, I think it's time to leave the guy alone and let him get on with the important things. Like getting VB.net running on his OS4 enabled Gamecube. Umkay?
int p; // A
 

Offline Karlos

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Re: Time to celebrate!
« Reply #646 on: February 04, 2006, 01:30:10 AM »
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Piru wrote:
My final contribution to this invaluable thread:

sums it up pretty good


Ooooooh, tactless.... *wince*
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Offline koaftder

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Re: Time to celebrate!
« Reply #647 on: February 04, 2006, 01:57:07 AM »
Quote

justthatgood wrote:

Yes Yes Yes I am a Technoid now!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

151 Woo Hoo!!!!!


That post number crawls up quite slowly. The only actions that seem to affect it are forumn posts and picture comment posts. Man wouldnt it be sweet if pm's counted against your post score. The only way i'm aware of to quickly increase the count is to post a comment on every pic in the images section. that would bring you up +1700 with a little effort.
 

Offline Hyperspeed

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Re: Time to celebrate!
« Reply #648 on: February 04, 2006, 04:48:24 AM »
I like what lou_dias likes...

Simply because it annoys you all, ya 'feckers!
 

Offline koaftder

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Re: Time to celebrate!
« Reply #649 on: February 04, 2006, 01:31:28 PM »
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Hyperspeed wrote:
I like what lou_dias likes...

Simply because it annoys you all, ya 'feckers!


So that means you like men?
 

Offline koaftder

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Re: Time to celebrate!
« Reply #650 on: February 04, 2006, 01:57:24 PM »
I may be one of the strange ones here. I'd like to see a hardcore blend of c and basic. Ive many times set out to impliment this, but never finished up on it. Why not have a basic that has pointers as a datatype?
 

Offline Karlos

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Re: Time to celebrate!
« Reply #651 on: February 04, 2006, 03:05:46 PM »
Quote

koaftder wrote:
I may be one of the strange ones here. I'd like to see a hardcore blend of c and basic. Ive many times set out to impliment this, but never finished up on it. Why not have a basic that has pointers as a datatype?


Blitz basic isn't too far off. It certainly has structures, lists etc. It also has a pointer type if I am not mistaken.
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Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #652 on: February 04, 2006, 06:06:43 PM »
Quote

uncharted wrote:
Quote

lou_dias wrote:
Nor is it the place to ask for an Amiga OS on Nintendo hardware...  But I did it anyway.

What is interesting is that some who don't agree have also not ever used Visual Studio...atleast I've used C/C++.


So after 32 pages of comments we've established that:-

*You are a fanatical Nintendo fanboy
*You won't listen to arguments presented to you
*You like to spout on about things you don't know/understand
*And you're a shyte programmer.

Groovy!


Well, your sig says all we need to know about you.
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #653 on: February 04, 2006, 06:15:53 PM »
Quote

koaftder wrote:
I may be one of the strange ones here. I'd like to see a hardcore blend of c and basic. Ive many times set out to impliment this, but never finished up on it. Why not have a basic that has pointers as a datatype?


If you knew anything about VB.net, you'd realize it is a fully object-oriented language.  You can define parameters in function calls as being passed by reference or by value.  You can create structures as well as classes.  Their is inheritance and polymorphism.  It's event-driven.

It's excellent.  But because I don't like C, I'm a shyte programmer as 'unchated' likes to point out.  Maybe it's just that I've had a taste of everything already and have come to realize that MICROSOFT actually made an EXCELLENT product and that some of you zealots/geeks are too proud to admit that.

FYI, alot of linux programmers use Visual Studio's IDE to write the code then compile it on their native platform's compiler.
 

Offline koaftder

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Re: Time to celebrate!
« Reply #654 on: February 04, 2006, 06:58:19 PM »
Quote

If you knew anything about VB.net, you'd realize it is a fully object-oriented language.  You can define parameters in function calls as being passed by reference or by value.  You can create structures as well as classes.  Their is inheritance and polymorphism.  It's event-driven.


You got that right. Ive spent soooo much time in vb6 dealing with bizareness with their oo stuff half implimented. 6 was strange, they never got the oo right. vb.net definately put the argument of vb not doing oo right to rest.

Quote

It's excellent.  But because I don't like C, I'm a shyte programmer as 'unchated' likes to point out.  Maybe it's just that I've had a taste of everything already and have come to realize that MICROSOFT actually made an EXCELLENT product and that some of you zealots/geeks are too proud to admit that.


They did make a top notch suite there. As much as us geeks hate to admit it, MS has put out a lot of really great stuff, and fostored a hell of a lot of innovation.

What makes a good programmer is not the language he programs in, but instead the discipline the programmer demonstrates, and that extends to any language.
[/quote]

Quote

FYI, alot of linux programmers use Visual Studio's IDE to write the code then compile it on their native platform's compiler.


yup i was in that boat for quite a while. But msvc doesnt put together a skeleton for your make files. kDevelop does this nice and proper, and a whole lot more, so i've moved over to that for the linux platform.
 

Offline uncharted

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Re: Time to celebrate!
« Reply #655 on: February 04, 2006, 07:16:03 PM »
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lou_dias wrote:

Well, your sig says all we need to know about you.


Well, it's a hell of a lot shorter than 30-odd pages of comments ;-)
 

Offline Hyperspeed

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Re: Time to celebrate!
« Reply #656 on: February 04, 2006, 07:39:24 PM »
Now, now... let's all have a cup of tea and be gentlemanly!

:-D

I'd like to get into programming on Amiga, would it be best to start with something like Blitz Basic 2 or go head first into Storm-C?

I've seen a few applications made with Blitz so I'm assuming it's not just for games (Didn't they make Worms and Super Skidmarks with it?).

I'm assuming you can only begin to learn Assembly when you're a certified recluse...
 

Offline koaftder

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Re: Time to celebrate!
« Reply #657 on: February 04, 2006, 07:49:32 PM »
Quote

Hyperspeed wrote:
Now, now... let's all have a cup of tea and be gentlemanly!

:-D

I'd like to get into programming on Amiga, would it be best to start with something like Blitz Basic 2 or go head first into Storm-C?

I've seen a few applications made with Blitz so I'm assuming it's not just for games (Didn't they make Worms and Super Skidmarks with it?).

I'm assuming you can only begin to learn Assembly when you're a certified recluse...


f the basic. Go for a c compiler. You will want the efficiency of a c compiler on this platform being that resources are so limited. C also gives you the advantage to bang on the hardware wiht inline assembler as well, if you so choose.

Personaly, all ive used on amiga was lattice c compiler, and that hardcore lacked on libs.
 

Offline koaftder

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Re: Time to celebrate!
« Reply #658 on: February 04, 2006, 07:58:14 PM »
Quote

Hyperspeed wrote:
Now, now... let's all have a cup of tea and be gentlemanly!

:-D

I'd like to get into programming on Amiga, would it be best to start with something like Blitz Basic 2 or go head first into Storm-C?

I've seen a few applications made with Blitz so I'm assuming it's not just for games (Didn't they make Worms and Super Skidmarks with it?).

I'm assuming you can only begin to learn Assembly when you're a certified recluse...


Or... You can start smoking crack, at that point youve written what ever your delusions have decided you have written, what could be better than that? Amiga + crack pipe + crack = uberhardcore awsome software  
 

Offline uncharted

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Re: Time to celebrate!
« Reply #659 on: February 04, 2006, 08:11:28 PM »
Quote

Hyperspeed wrote:

I'd like to get into programming on Amiga, would it be best to start with something like Blitz Basic 2 or go head first into Storm-C?

I've seen a few applications made with Blitz so I'm assuming it's not just for games (Didn't they make Worms and Super Skidmarks with it?).


Blitz does have functions for intuition stuff (IIRC one set for 1.x type GUI, and one for 2.x+ Gadtools).  You can write pretty much anything in Blitz.  There is also a module that will allow you use MUI.

BlackIRC is an application that comes to mind that was written in Blitz.

Yes both Worms and Skidmarks were written in Blitz, although IIRC Skidmarks also used Assembly in places.  It was Blitz (and the promise of being able to write a game as great as Worms) that got me into Amigas in the first place.

The main problem with Blitz though (at least as far as Blitz 2.1 - I haven't tried the AmiBlitz releases) is that isn't as stable as it could be.  I've seen many a guru in my time programming in Blitz.  The GUI stuff was particularly unstable.  They had this amazing little demo program that you could use to build GUI code visually, but it would crash like mad.

Quote

I'm assuming you can only begin to learn Assembly when you're a certified recluse...


Hehe.  I thought that too, but when it actually came to it, it isn't as bad as I thought.  It requires a shift in your way of thinking.  That said I wouldn't like to have to write something substantial to it.

Big time respect to all those who used to write huge games and apps in it.