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Offline Tripitaka

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Re: potential PPC Amiga REAL CHEAP
« Reply #464 from previous page: December 06, 2005, 01:31:47 AM »
lou_dias wrote:
Quote

That's a bit of a contradiction.
How can you have a A1200 case and not have had a A1200.
Quote


Many of us have spare cases after putting the A1200 motherboard into a tower.
Quote


From what I read, to not rely on a A1200 at all, you need a psu and a mystery device to give you a keyboard and mouse interface.
Quote


Keyboard and mouse? ACK have allready stated that they will be making an add on to do this.

Quote

and a miniPCI graphics card...and hopefully OS4 comes bundled with these drivers.
Quote

As I posted before ,the mini pci gfx cards are oem only, ACK would have to supply them. Then again, why wouldn't they? That's upselling.
As for OS4, why bundle OS4 with the drivers? ACK have stated that OS4 will be bundled with hardware so they can supply drivers with this as an oem.

I like the idea of a ppc wedge with my wireless pcmcia card but a ppc CD32 expansion (or coldfire), now THAT would get me happy.
 :-)
Falling into a dark and red rage.
 

Offline adolescent

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Re: potential PPC Amiga REAL CHEAP
« Reply #465 on: December 06, 2005, 02:54:29 AM »
Quote

lou_dias wrote:

Must you add this dribble.


Why, is it off topic? :lol:  What was the topic again?  Oh yeah, "If you can put linux on it, you can put AOS 4.".

Once again, a quick email or phonecall to Hyperion and/or Amiga, inc. could have settled this months ago.  Tell you what, I'll help you out.  Just cut and paste this into your favorite email application and send it out.

---
Dear Hyperion,

I am the proud owner of a PPC super-computer, better known as the Nintendo Gamecube.  Since it already runs Linux PPC, it can surely run Amiga OS4.  Please port Amiga OS4 to it and I'll be your best friend.

PS. NINTENDO RULEZ!!!

Signed,
Lou Diaz
---
Time to move on.  Bye Amiga.org.  :(
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #466 on: December 06, 2005, 03:16:21 AM »
@I wouldn't even call him an adolescent

atleast spell my last name right, will ya
oh and this thread would stay on-topic if it wasn't cluttered with yours and Waccoon's sub-bridge-dwelling remarks.

@Tripitaka

I don't know, the wording on there website leads once too believe that you "could" run it stand-alone "if" an input adpater interface is developed.  I haven't been following the actual thread, I'm just basing this on the site information.

If you ask me, classic hardware addons should not rear their heads in this day and age.  I think the guy who wants to emulate the hardware on an fpga with a pci adapter interface has the right idea - and only if you care about backwards compatibility.  I know I don't.
 

Offline Waccoon

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Re: potential PPC Amiga REAL CHEAP
« Reply #467 on: December 06, 2005, 10:09:14 AM »
Quote
That's why you are what I've always said you are. You made the claim, YOU need to back it up.

I made no claim about in-order or out-of-order execution.  I don't see you posting any proof to back up your claim.

Quote
It's a well known fact that more cache improves performance.

To a point.  After that point, it's a waste of money (or die space, or whatever).

Quote
68k emulation is no big deal. There are open source 68k emulators and there is currently a homebrew GC developer writing one.

So, emulators are available.  What I said is that you still need memory to run them.

Quote
My point is there marketing. What's your point?

That it's marketting BS to say the PSP runs at 300Mhz because it clocks down when the CPU is at idle.  It's not BS.

Quote
They make it sound like a PSP is as powerful as a PS2

In what way?  I certainly didn't bring this up, nor do I follow PSP advertisements.

Quote
The exact number is irrelevant. The fact that it's not 100% is the point.

How Sony holds up to the competition is the point.

It's kind of funny to hear an Amiga fan complaining about compatibility, isn't it?

Quote
Actually the 2 Zelda N64 games released on the GC as a ore-order bonus for pre-ordering Zelda:The Wind Waker were emualtor based.

Emulator-based is not always backwards-compatible, because you're actually getting re-licensed games on a native medium.

Lots of companies re-release their old games.  I didn't have to repurchase my PSX titles or sign up to some subscription service when I got a PS2.

Quote
the Atari 5200 had a plug-in module for 2600 backwards compatibility.

I suppose this is equivalent to the Game Boy Player for the GameCube, as the hardware implementation is the same.  I had an Atari plug-in module for my Coleco Vision.  Does that count as backwards compatibility, or just emulation?

Quote
3" discs rare? Yeah, Ok. 3" CDs and DVDs have been around a long time. Look at the center 3" of you PC's DVD player, they all support them. Ritek it the preferred brand for GC pirates.

I think you overlooked something important in my post.  :-)

Quote
Elder Scrolls is supposedly on 4 DVDs right now

That's because the developers suck.  If I can get a 625x500 JPEG photo down to 80K without any visible artifacts, any game developer should be able to make a game that will fit on one count of whatever medium a console uses.

All this horsepower is cool, but it makes developers lazy.  I wish developers would look into things like fractal-generated textures.  It would help to make the games look more unique every time you play them, too.

I presume cut-scenes are largely to blame.  Game developers should stop making "interactive movies" and keep making games.

Quote
As for the catride issue...so what, it happened, it's been over with for 7 years.

Well, the cartridges are partly to blame for the company losing their massive market share.  They haven't gotten that market back, so it's arguable as to whether the issue is "over."

Quote
Because Nintendo is sticking with 480p max, there games will fit on 1 DVD like current gen Xbox games.

The total size of a game is determined by its screen resolution?  Low resolution is a virtue?

Yes, I see your point.  But, I thought the whole reason for using 3D graphics and vectors and nurbs and all this new-age crap was to make everything resolution independent.  Only cut-scenes and other movie clips really justify your argument about low resolution.

Quote
I guess you forgot that I play my GC on my 50" DLP HDTV using component cables from my GC's digital video output. It can be modified to display VGA or a separate cable can be purchased. This can be done on the GC because the DAC in built into the cable, not the system.

It's the extra one I bought to put the modchip in that doesn't support the DV out.

My bad.  I have a Rev C GameCube, so I can't get a cable to do that.  I'm not into used hardware, though, so I guess I'll stick with S-Video.

I do find it annoying that newer versions of hardware, from any manufacturer, might lack features compared to the original design.  Also, the VGA cable is pricey.

Quote
I'm arguing the application of it. I'm saying it's marketing spin by Sony. You want a PS3, buy it. You don't want a Revolution, don't buy it. I don't care.

Is this a rebuttal or not?

Quote
5FPS...Oh that's a good one. I really think you have nothing better to do than write rubbish in this thread.

What's rubbish about it?  You blame the choppiness of XBox 360 titles on the inability of developers to use the full capabilites of the tripple-core CPU.  This is what's rubbish.

Personally, I think the ease of development with XBox 360 just makes the programmers lazy.  As a person who often ends up refactoring other peoples' code, I've seen plenty of this.  The more forgiving the language, the sloppier people are at using it, and it drives me nuts.

Don't expect Revolution lauch titles to be as good as the ones developed years later.  Nintendo programmers are not immune to the problems faced by XBox 360 and PS3 programmers.  Hell, it's pretty much the same hardware, really.  It's the dev tools that count.

Quote
adolscent:  Not true anymore. The micro only supports GBA games.  (And, if you re-read what Wacoon said, you'll see he said the portables were backward compatible)

I should've pointed out that by "console", I meant to exclude hand-held systems.  Technically, a hand-held system is a console.

Even calling a machine "portable" isn't terribly accurate.  Or dare I say it, "REAL CHEAP."

Quote
Lou (@ me):  I'm still waiting for him to show me a cell phone with 256MB of ram.

I didn't make that claim.  Ask adolscent.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #468 on: December 06, 2005, 12:24:47 PM »
Quote

Waccoon wrote:
Quote
That's why you are what I've always said you are. You made the claim, YOU need to back it up.

I made no claim about in-order or out-of-order execution.  I don't see you posting any proof to back up your claim.


http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2379&p=8
oops maybe I got the 2 mixed up


Quote
Quote
68k emulation is no big deal. There are open source 68k emulators and there is currently a homebrew GC developer writing one.

So, emulators are available.  What I said is that you still need memory to run them.


you need memory for anything but you don't need more memory until you actually run out


Quote

Quote
They make it sound like a PSP is as powerful as a PS2

In what way?  I certainly didn't bring this up, nor do I follow PSP advertisements.


their claim was the same or more power than a ps2 in a handheld

Quote
Quote
The exact number is irrelevant. The fact that it's not 100% is the point.

How Sony holds up to the competition is the point.


no, the point is Sony's claims compared to reality

Quote
It's kind of funny to hear an Amiga fan complaining about compatibility, isn't it?


no, I'm complaining about their marketing claims.  Get it staraight.  Taking me out of context again, what a suprise...

Quote
Quote
Actually the 2 Zelda N64 games released on the GC as a ore-order bonus for pre-ordering Zelda:The Wind Waker were emualtor based.

Emulator-based is not always backwards-compatible, because you're actually getting re-licensed games on a native medium.


You said it wasn't possible to play N64 games on the GC...but it is.  Don't dance around it.  The GC is powerful enough to do so an enhance it a bit as was done.  Obviously the medium required either another hardware like the GBA player or just bundle an emulator with your roms.  Nintendo owns all the properties and did as they saw fit.

Also, on there website at one time was a poll of actually getting a N64 compatible player on the GC.  Infact Nintendo does alot of polls of it's customers.  That's how it keeps them satisfied.

Quote
Lots of companies re-release their old games.  I didn't have to repurchase my PSX titles or sign up to some subscription service when I got a PS2.


they enhanced the textures and added the "Master Quest" which was previously unreleased.  It also was pretty inexpensive.

Quote
Quote
the Atari 5200 had a plug-in module for 2600 backwards compatibility.

I suppose this is equivalent to the Game Boy Player for the GameCube, as the hardware implementation is the same.  I had an Atari plug-in module for my Coleco Vision.  Does that count as backwards compatibility, or just emulation?


who cares, no one had to buy the extra hardware if you owned the original

why are you beating a dead horse?
oh, I forgot, that's the rental fee you pay for living under the bridge.

Quote
Quote
3" discs rare? Yeah, Ok. 3" CDs and DVDs have been around a long time. Look at the center 3" of you PC's DVD player, they all support them. Ritek it the preferred brand for GC pirates.

I think you overlooked something important in my post.  :-)


that's ok, with every post in this thread you overlook the actual topic

Quote
Quote
Elder Scrolls is supposedly on 4 DVDs right now

That's because the developers suck.  If I can get a 625x500 JPEG photo down to 80K without any visible artifacts, any game developer should be able to make a game that will fit on one count of whatever medium a console uses.

All this horsepower is cool, but it makes developers lazy.  I wish developers would look into things like fractal-generated textures.  It would help to make the games look more unique every time you play them, too.

I presume cut-scenes are largely to blame.  Game developers should stop making "interactive movies" and keep making games.


not my problem

Quote
Quote
As for the catride issue...so what, it happened, it's been over with for 7 years.

Well, the cartridges are partly to blame for the company losing their massive market share.  They haven't gotten that market back, so it's arguable as to whether the issue is "over."


not my problem, however - my benefit is that the GC is cheap

Quote
Quote
Because Nintendo is sticking with 480p max, there games will fit on 1 DVD like current gen Xbox games.

The total size of a game is determined by its screen resolution?  Low resolution is a virtue?

Yes, I see your point.  But, I thought the whole reason for using 3D graphics and vectors and nurbs and all this new-age crap was to make everything resolution independent.  Only cut-scenes and other movie clips really justify your argument about low resolution.


Come on now.  We know just because you tell a gpu to draw a circle, it will look circular or octogonal depending on things other than the resolution of the screen.  Let's not get into that.

Quote
My bad.  I have a Rev C GameCube, so I can't get a cable to do that.  I'm not into used hardware, though, so I guess I'll stick with S-Video.

I do find it annoying that newer versions of hardware, from any manufacturer, might lack features compared to the original design.  Also, the VGA cable is pricey.


hey it's Nintendo's fault for not making it available at retail - only through there online store

eventually since not that many consumers invested in it, the feature was removes as a cost-cutting measure.

You can still send them you GC and pay a fee to get a Rev B with the digital video out if you want it.  I love it.

Quote
Quote
I'm arguing the application of it. I'm saying it's marketing spin by Sony. You want a PS3, buy it. You don't want a Revolution, don't buy it. I don't care.

Is this a rebuttal or not?


chalk it up as a "don't care"

Quote
Don't expect Revolution lauch titles to be as good as the ones developed years later.  Nintendo programmers are not immune to the problems faced by XBox 360 and PS3 programmers.  Hell, it's pretty much the same hardware, really.  It's the dev tools that count.


Well actually some of the best GCN games came out in the first 2 years.  Also since the devkits are the same but with added api's, I do expect Revolution games to be excellent from the start.  If I am disappointed - oh well.

Quote
Lou (@ me):  I'm still waiting for him to show me a cell phone with 256MB of ram.

I didn't make that claim.  Ask adolscent.[/quote]

eh - sorry, it's easy to get you 2 confused - if you know what I mean  :-P
 

Offline koaftder

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Re: potential PPC Amiga REAL CHEAP
« Reply #469 on: December 06, 2005, 09:41:58 PM »
Quote

lou_dias wrote:
Quote

Waccoon wrote:
Quote
That's why you are what I've always said you are. You made the claim, YOU need to back it up.

I made no claim about in-order or out-of-order execution.  I don't see you posting any proof to back up your claim.


http://www.anandtech.com/cpuchipsets/showdoc.aspx?i=2379&p=8
oops maybe I got the 2 mixed up


Quote
Quote
68k emulation is no big deal. There are open source 68k emulators and there is currently a homebrew GC developer writing one.

So, emulators are available.  What I said is that you still need memory to run them.


you need memory for anything but you don't need more memory until you actually run out


Quote

Quote
They make it sound like a PSP is as powerful as a PS2

In what way?  I certainly didn't bring this up, nor do I follow PSP advertisements.


their claim was the same or more power than a ps2 in a handheld

Quote
Quote
The exact number is irrelevant. The fact that it's not 100% is the point.

How Sony holds up to the competition is the point.


no, the point is Sony's claims compared to reality

Quote
It's kind of funny to hear an Amiga fan complaining about compatibility, isn't it?


no, I'm complaining about their marketing claims.  Get it staraight.  Taking me out of context again, what a suprise...

Quote
Quote
Actually the 2 Zelda N64 games released on the GC as a ore-order bonus for pre-ordering Zelda:The Wind Waker were emualtor based.

Emulator-based is not always backwards-compatible, because you're actually getting re-licensed games on a native medium.


You said it wasn't possible to play N64 games on the GC...but it is.  Don't dance around it.  The GC is powerful enough to do so an enhance it a bit as was done.  Obviously the medium required either another hardware like the GBA player or just bundle an emulator with your roms.  Nintendo owns all the properties and did as they saw fit.

Also, on there website at one time was a poll of actually getting a N64 compatible player on the GC.  Infact Nintendo does alot of polls of it's customers.  That's how it keeps them satisfied.

Quote
Lots of companies re-release their old games.  I didn't have to repurchase my PSX titles or sign up to some subscription service when I got a PS2.


they enhanced the textures and added the "Master Quest" which was previously unreleased.  It also was pretty inexpensive.

Quote
Quote
the Atari 5200 had a plug-in module for 2600 backwards compatibility.

I suppose this is equivalent to the Game Boy Player for the GameCube, as the hardware implementation is the same.  I had an Atari plug-in module for my Coleco Vision.  Does that count as backwards compatibility, or just emulation?


who cares, no one had to buy the extra hardware if you owned the original

why are you beating a dead horse?
oh, I forgot, that's the rental fee you pay for living under the bridge.

Quote
Quote
3" discs rare? Yeah, Ok. 3" CDs and DVDs have been around a long time. Look at the center 3" of you PC's DVD player, they all support them. Ritek it the preferred brand for GC pirates.

I think you overlooked something important in my post.  :-)


that's ok, with every post in this thread you overlook the actual topic

Quote
Quote
Elder Scrolls is supposedly on 4 DVDs right now

That's because the developers suck.  If I can get a 625x500 JPEG photo down to 80K without any visible artifacts, any game developer should be able to make a game that will fit on one count of whatever medium a console uses.

All this horsepower is cool, but it makes developers lazy.  I wish developers would look into things like fractal-generated textures.  It would help to make the games look more unique every time you play them, too.

I presume cut-scenes are largely to blame.  Game developers should stop making "interactive movies" and keep making games.


not my problem

Quote
Quote
As for the catride issue...so what, it happened, it's been over with for 7 years.

Well, the cartridges are partly to blame for the company losing their massive market share.  They haven't gotten that market back, so it's arguable as to whether the issue is "over."


not my problem, however - my benefit is that the GC is cheap

Quote
Quote
Because Nintendo is sticking with 480p max, there games will fit on 1 DVD like current gen Xbox games.

The total size of a game is determined by its screen resolution?  Low resolution is a virtue?

Yes, I see your point.  But, I thought the whole reason for using 3D graphics and vectors and nurbs and all this new-age crap was to make everything resolution independent.  Only cut-scenes and other movie clips really justify your argument about low resolution.


Come on now.  We know just because you tell a gpu to draw a circle, it will look circular or octogonal depending on things other than the resolution of the screen.  Let's not get into that.

Quote
My bad.  I have a Rev C GameCube, so I can't get a cable to do that.  I'm not into used hardware, though, so I guess I'll stick with S-Video.

I do find it annoying that newer versions of hardware, from any manufacturer, might lack features compared to the original design.  Also, the VGA cable is pricey.


hey it's Nintendo's fault for not making it available at retail - only through there online store

eventually since not that many consumers invested in it, the feature was removes as a cost-cutting measure.

You can still send them you GC and pay a fee to get a Rev B with the digital video out if you want it.  I love it.

Quote
Quote
I'm arguing the application of it. I'm saying it's marketing spin by Sony. You want a PS3, buy it. You don't want a Revolution, don't buy it. I don't care.

Is this a rebuttal or not?


chalk it up as a "don't care"

Quote
Don't expect Revolution lauch titles to be as good as the ones developed years later.  Nintendo programmers are not immune to the problems faced by XBox 360 and PS3 programmers.  Hell, it's pretty much the same hardware, really.  It's the dev tools that count.


Well actually some of the best GCN games came out in the first 2 years.  Also since the devkits are the same but with added api's, I do expect Revolution games to be excellent from the start.  If I am disappointed - oh well.

Quote
Lou (@ me):  I'm still waiting for him to show me a cell phone with 256MB of ram.

I didn't make that claim.  Ask adolscent.


eh - sorry, it's easy to get you 2 confused - if you know what I mean  :-P [/quote]

I'm supprised you guys didnt run out of memory binging this post back and forth. Good god, look at all the quotes and requotes.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #470 on: December 06, 2005, 10:44:37 PM »
wow, that's like the pot calling the kettle "black".

You didn't have to quote it just to say that. :afro:
 

Offline Tripitaka

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Re: potential PPC Amiga REAL CHEAP
« Reply #471 on: December 07, 2005, 12:30:44 PM »
@lou-dias
You don't care about backwards compatability? mmm, I guess I don't either when I think about it  I would much rather see a modern Amiga with modern software. I use Photoshop & DVD Maestro extensively at work and then have to admit complete defeat at finding a DVD Authoring package on my favourite platform...arse! I guess that lack of industry support (as well as the longevity extending effects of datatypes and arexx) means that we can, and do use software that should have been updated ages ago. This in turn means more Amigans feel the need for backwards compatability to run progs that are familiar. I think it is obvious that what we need is a lot more OS4 Progs....and of course OS4 itself.
The stand alone mode could be cool, I have learnt by now however that SEEING IS BELIEVING. I'm still waiting for Dragon coldfire. :-o
Falling into a dark and red rage.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #472 on: December 07, 2005, 03:54:57 PM »
Yes, we need a market where new software AND hardware is being purchase.  Developers aren't making money when you want to run a 20-year old app.

I mean, you can add all the accelerators you want to the old hardware...but wouldn't some nice new software that takes full advantage of the new hardware be better?

Look at the console industry.
Hardware is upgraded about every 5 years.
Many software titles are released...with upgraded versions over time (as in like Madden '05 -> Madden '06)

New software is what drives the business.  One major harware purchase, many software purchases.  Infact, the hardware upgrade is driven by the demands of the software.

People still run classic hardware because - and only because - they want to run classic software.

BTW, an operating system is software...lest anyone forget.
 

Offline Tripitaka

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Re: potential PPC Amiga REAL CHEAP
« Reply #473 on: December 07, 2005, 04:35:23 PM »
The Amiga for me was and is more than the OS however. The hardware offers unique advantages with drag screens, auto configuration et al. I would like to see modern hardware & software but I would still like to see dragable screens, RGB video output (in HD through DVI please) but most of all we need to be kept informed.

Elbox need to update the Dragon news.
Eyetech need to reply to customers orders.
We could do with an OS4 release date too. :lol:
Falling into a dark and red rage.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #474 on: December 07, 2005, 05:09:09 PM »
so you didn't see the last OS4 video with dragable screens?

hardware today is more than powerful enough to run circles around anything classic hardware could do

just give me the OS on the hardware of my choice and let the apps fly
 

Offline Tripitaka

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Re: potential PPC Amiga REAL CHEAP
« Reply #475 on: December 09, 2005, 12:45:52 PM »
lou_dias wrote:
so you didn't see the last OS4 video with dragable screens?

hardware today is more than powerful enough to run circles around anything classic hardware could do

just give me the OS on the hardware of my choice and let the apps fly[/quote]

mm..forgot about that, sh*t! I must be going senile. It was that ;) I did in m'youth.
Well I guess I have to agree. I just whant to see some decent software on OS4. I'm not saying what's there is not good but I can't see any DVD authoring software and Video is sadly lacking as a whole. So yes, let's have our OS of choice on modern hardware and let's have some apps too.  :-D
Quote

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Offline koaftder

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Re: potential PPC Amiga REAL CHEAP
« Reply #476 on: December 09, 2005, 02:03:38 PM »
Quote

lou_dias wrote:
Yes, we need a market where new software AND hardware is being purchase.  Developers aren't making money when you want to run a 20-year old app.

I mean, you can add all the accelerators you want to the old hardware...but wouldn't some nice new software that takes full advantage of the new hardware be better?

Look at the console industry.
Hardware is upgraded about every 5 years.
Many software titles are released...with upgraded versions over time (as in like Madden '05 -> Madden '06)

New software is what drives the business.  One major harware purchase, many software purchases.  Infact, the hardware upgrade is driven by the demands of the software.

People still run classic hardware because - and only because - they want to run classic software.

BTW, an operating system is software...lest anyone forget.


As for console hardware being updated every 5 years, pc hardware is updated all year round, mac hardware a little less. I'd love to see aros on GC, it would bring some attention to the aros platform. Thats about all it's worth, attention. I wouldnt use it, but it would be mad cool, and lots of people would mess with it, and maybe a few of thoes people would contribute towards aros progress.

I support amiga and amiga like systems, along with all the other platforms, as i would definately not like to see a computing monoculture where everybody runs the same proc and OS. Security and interoperability are best realised through having many different architectures interacting with one another via clearly defined standards.

Amiga wont live unless it opens up, and thats not likely to happen. Aros is going about things the wrong way by staying in the stonage.

Consoles may be updated every 5 years, but they are limited devices, developed for specific purposes. People want a general purpose machine at a reasonable price. Many people i know have run linux or netbsd on their dreamcast/xbox/ps2/gamecube. None of thoes people are still messing with it. It's just not usefull. Most geeks will buy a new PC every 2 years. (i'm a little slow, i get a new box about every 5 years, i dont need stuff for games)

I ran netbsd on my dreamcast. It was cool. I even have the keyboard and ethernet device. Totally useless. Gotta NFS for  store, use a TV for display... Limited memory.... I have a 75MHz laptop with 32mb memory and 1gig drive which is more usefull... Again linux on gamecube, the 75MHz pentium laptop is much more usefull, and i got that laptop for free. Many such laptops can be bought for next to nothing.

What amiga needs is a BSD layer. This way they would suck in a hudge developer base, like apple did. The geeks would fawn over it, and the commercial types would learn the proprietaty amiga stuff. Then they might do a GC port, and utiliize that 16mb audio buffer for a special port of GCFireFox.

yes, ive been drinking(heavily)

Corona, Heniken, guiness, and ice house. Beer is good, amiga needs more beer. I think i will pour beer into my game cube now.
 

Offline bloodline

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Re: potential PPC Amiga REAL CHEAP
« Reply #477 on: December 09, 2005, 02:19:36 PM »
Quote

koaftder wrote:

Amiga wont live unless it opens up, and thats not likely to happen. Aros is going about things the wrong way by staying in the stonage.



Suck my what?

Offline _ThEcRoW

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Re: potential PPC Amiga REAL CHEAP
« Reply #478 on: December 09, 2005, 02:32:07 PM »
I didn't say i not have a 1200, i have one and well expanded, i only told that the ack boards according to the text announced, could be put into an a1200 case withouth going to find an strange and overpriced custom case, just using the classic case.
Of course, you could put it in whatever you want, the choice here is irrelevant, anynone has his own ideas and choices, i only stated the fact.
Amiga 1200 desktop. Apollo 030/50 Mhz 8mb ram + ClassicWB + Wb 3.1
Amiga 500 + ACA500Plus + 16gb CF | ECS Power!!!
C64 DTV + Keyboard mod. Waiting for a 1541 disk ve...
Mac Mini G4 1.42Ghz 1gb OSX(tiger)/Morphos 3.7 Registered
C64mini + usb drive with loads of games...
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #479 on: December 09, 2005, 05:22:07 PM »
has anyone seen the developer leaked stats on
http://revolution.ign.com ?

Revolution is a direct upgrade for the GC with supposedly 100% backwards HARDWARE compatibility.

It will have about 96MB of main T1-RAM and double the clockspeed of the GC.  I wonder if it is getting an 800MHz Gekko or and 800Mhz G5...  Also the Flipper is updated to double the clock rate (400Mhz and is to incorporate Radeon technology)....

If there connect the external devices that same way (EXI bus) but with a faster bus...  It seems that all GC "hacks" may be compatible with Revolution.  Worst cast is that the video frame buffer driver might have to be rewritten.

Thanks to USB 2.0 ports and direct SD card compatibility and built-in wi-fi, I may be running Linux on the Revolution before anyone runs it on the 360.

Lest we not forget the possible $99-150 price point.
Now that's what I call a
"potential PPC Amiga REAL CHEAP"
 :-D

Let me remind people that VERY EARLY on in this thread, I stated that any development work done getting AOS4 onto the GC could carry over to Revolution. :rtfm:

I hate to say - "I told you so!"

No I lied.
:smack:
I am happy to say "I told you so!"  :lol:
:laughing:
 :-P

:flame: