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Author Topic: potential PPC Amiga REAL CHEAP  (Read 140894 times)

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Offline _ThEcRoW

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Re: potential PPC Amiga REAL CHEAP
« Reply #389 on: November 04, 2005, 06:01:32 PM »
That just makes no sense. If you want to code anything for worldwide usage, you need a license from nintendo to do it, if not, all the efforts would be illegal(remember accolade case vs. sega?).
First ask nintendo if they allow you or the one who will make the port, and then begin work. I'm not trying to give your mind away, but that project seems impossible one at the moment.
Cheers.
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Offline MskoDestny

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Re: potential PPC Amiga REAL CHEAP
« Reply #390 on: November 04, 2005, 06:38:13 PM »
Quote

lou_dias wrote:
how does that work?  Do I have to put up the money up front in some AROS-dev team controlled account or do I just pay up when it's completed.

I think the money is given up front to prevent people from backing out at the last minute. I would start a thread over at aros-exec.org to refine the wording of your bounty before submission and get the exact procedure.

Quote
Storage is not an issue with me anyway as a network file server can be purchased stand-alone or running off my PC.  I already know it's  more than fast enough despite what some people on this site will tell you.  If it's fast enough for the business environment, it's fast enough for you and me.

Keep in mind that network support in AROS is somewhat immature. You can use FTP, but I'm not sure whether there is a SMB or NFS client yet. Hard to say what kind of networking it will have by the time the port is done.

Quote
Author says there will be a host and slave mode:
http://www.gcdev.com/phpBB2/viewtopic.php?t=1511

Too bad it doesn't use the Hi Speed port the Gameboy Player uses. As it stands it would seem that the only way to have USB and Ethernet would be to use a USB ethernet adapter which has the disadvantage of additional overhead and not working with current software compatible with the BBA.

Quote
That just makes no sense. If you want to code anything for worldwide usage, you need a license from nintendo to do it, if not, all the efforts would be illegal(remember accolade case vs. sega?).

Accolade largely won that case. The only thing that got them into trouble is they didn't follow proper clean room procedures when they did their reverse engineering and copied some of Sega's code verbatim. There's nothing illegal about making homebrew for game consoles as long as you don't violate copyright in the process.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #391 on: November 04, 2005, 06:38:35 PM »
Actually the only thing illegal to my knowledge it if I were using the mod chip to make illegal copies of software or using code from Nintendo's own developer's kit without a proper license then it would be illegal.

All code on the homebrew scene has been reverse engineered.  That is perfectly legal.

ps,

I am importing 50 SD card adapters for the Gamecube (minimum order).  I have received interest in these from a number of people on the gcdev.com forums so I bit the bullet and took a chance and did an international money transfer.  Here is the url with tracking information.  So it looks like I ain't getting screwed so far.
http://app1.hongkongpost.com/CGI/mt/e_detail.jsp?mail_type=ems_out&tracknbr=EE689048961HK&localno=EE689048961HK

These were an Asian market product only.  Only 2 Nintendo games are actually compatible with it:  Animal Crossing and Doshin The Giant.  So it's basically for homebrew developers.  If anyone needs one, I should have them next week.

@MskoDestny
In those screen shots, I assumed 256MB and that 64MB were dedicated/designated as "chip ram" and 192MB to fast ram so it looked to me like memory useage was much smaller.  Maybe the author can correct us.  I'll post about that on his thread.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #392 on: November 04, 2005, 11:31:39 PM »
Wow, I just stumbled upon this:

http://www.sandisk.com/pressrelease/20050106a.htm

combine the SD card adapater with this product and now you can hook up any USB device to a gamecube.

Now you've got your USB storage and your ethernet.

That's everything.

here's an 80GB USB 2.0 hard drive for $83 http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=1538966&CatId=530
 

Offline MskoDestny

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Re: potential PPC Amiga REAL CHEAP
« Reply #393 on: November 04, 2005, 11:57:10 PM »
That SD card cannot be used as a USB host. It's just an SD card that can double as a USB flash drive.
 

Offline koaftder

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Re: potential PPC Amiga REAL CHEAP
« Reply #394 on: November 04, 2005, 11:57:45 PM »
Quote

lou_dias wrote:
Wow, I just stumbled upon this:

http://www.sandisk.com/pressrelease/20050106a.htm

combine the SD card adapater with this product and now you can hook up any USB device to a gamecube.

Now you've got your USB storage and your ethernet.

That's everything.

here's an 80GB USB 2.0 hard drive for $83 http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=1538966&CatId=530


Yea, great. So where are the drivers? Wheres the OS port? Go learn C, post back when you are able to do more than "Wouldnt it be great if?". Generally speaking, nobody cares.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #395 on: November 05, 2005, 01:38:03 AM »
Quote

koaftder wrote:
Quote

lou_dias wrote:
Wow, I just stumbled upon this:

http://www.sandisk.com/pressrelease/20050106a.htm

combine the SD card adapater with this product and now you can hook up any USB device to a gamecube.

Now you've got your USB storage and your ethernet.

That's everything.

here's an 80GB USB 2.0 hard drive for $83 http://www.tigerdirect.com/applications/SearchTools/item-details.asp?EdpNo=1538966&CatId=530


Yea, great. So where are the drivers? Wheres the OS port? Go learn C, post back when you are able to do more than "Wouldnt it be great if?". Generally speaking, nobody cares.


Hey, if you don't care, then don't read and more importantly don't post.

As for drivers... there is a c library, libogc, that has a read/write api for SD cards for homebrew code.

on Linux
Quote
The MMC/SD card kernel block driver has been updated to support read/write mode . It also supports now hot-plugging cards, thanks to new functionality added to the EXI layer.
from www.gc-linux.org  :-P
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #396 on: November 05, 2005, 02:14:52 AM »
Quote

MskoDestny wrote:
That SD card cannot be used as a USB host. It's just an SD card that can double as a USB flash drive.


oops read it too fast...I'll find one though...
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #397 on: November 08, 2005, 05:34:10 PM »
http://www.amiga.org/forums/showthread.php?t=18784

I'm staying out of this thread even though it re-iterates alot of why I want a GC port.

Anyway, I have received the SD Gecko cards.   If anyone is interested in one, email me.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #398 on: November 17, 2005, 03:26:47 PM »
At work this week, I witnessed a 64MB Windows Mobile PDA running internet explorer.  The system has no hard drive or extra memory in it other than the built-in 192k ROM.  Cache was only invented to load pages you visit often faster back then.  With today's internet access speeds, a web cache is not required.

Back in '96, I was using IBrowse on my 6 meg CD32+SX-1 system to get on the web and only at about 14.4kbs!  I eventually upgraded to 33.3 and 56k, but by then I was on the PC with 32 or 64 megs of ram.

So I say a GC running AOS can be quite useful for mobile (in car) gaming and simple web surfing + email.
 

Offline KThunder

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Re: potential PPC Amiga REAL CHEAP
« Reply #399 on: November 17, 2005, 06:27:45 PM »
i have witnessed a really really long lived thread on amiga.org by a guy named lou_dias who really really freakin wants to run amigaos on a games machine :-D
Oh yeah?!?
Well your stupid bit is set,
and its read only!
(my best geek putdown)
 

Offline KThunder

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Re: potential PPC Amiga REAL CHEAP
« Reply #400 on: November 17, 2005, 06:29:25 PM »
i wonder what the longest running thread on amiga.org is?
Oh yeah?!?
Well your stupid bit is set,
and its read only!
(my best geek putdown)
 

Offline KThunder

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Re: potential PPC Amiga REAL CHEAP
« Reply #401 on: November 17, 2005, 06:30:48 PM »
dude do you dig this thread up every time you find something interesting? you can start a new thread you know. they let you do that :-o
Oh yeah?!?
Well your stupid bit is set,
and its read only!
(my best geek putdown)
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #402 on: November 17, 2005, 08:34:09 PM »
Quote

KThunder wrote:
dude do you dig this thread up every time you find something interesting? you can start a new thread you know. they let you do that :-o


Wouldn't that be worse?

Besides it goes along the lines of 40MB isn't enough memory to do anything with a Gamecube...which ofcourse is B.S. as Amigas have been doing plenty with 2MB and a floppy.  Heck back in the day, a 20MB HD was huge...

Oh, and I have SD Gecko memory card adapters in stock incase anyone is interested.  I've shipped some out to a couple of GC developers and they are happy.

http://www.gcdev.com/phpBB2/viewtopic.php?t=1493&start=30
 

Offline koaftder

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Re: potential PPC Amiga REAL CHEAP
« Reply #403 on: November 18, 2005, 01:03:20 AM »
Quote

KThunder wrote:
dude do you dig this thread up every time you find something interesting? you can start a new thread you know. they let you do that :-o


But then he wouldnt have the thrill of seeing his latest troll at the top of the pile *again*. The threads message count increases by one, the post count on the user account increases by one. The total views increases by several with each troll. Oh my, the excitement!

 

Offline Karlos

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Re: potential PPC Amiga REAL CHEAP
« Reply #404 from previous page: November 18, 2005, 01:14:40 AM »
Quote

lou_dias wrote:
Quote

KThunder wrote:
dude do you dig this thread up every time you find something interesting? you can start a new thread you know. they let you do that :-o


Wouldn't that be worse?


IIRC, Wayne once suggested that very long threads were not so good for the system backend, taking a long time to process etc.

-edit-

As this is post 404 in this topic it would have been amusing were it to vanish or something :-)
int p; // A