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Offline SidViciousTopic starter

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A64 problems
« on: January 06, 2005, 10:31:44 PM »
I downloaded A64, the C64 emulator for the Amiga.
I got version 2.x and 3.x. The problem:

Version 2.x works perfect on my Amiga 500. Anyway, i can't run any *.prg, *.d64 or *.t64 programs/games.
And, it doesn't work on my Amiga 600HD. The screen does just flicker white...=S

Version 3.x doesn't work on my Amiga 500. The Workbench floppy doesn't have any room for the sid lib files.
So, i tried it on the Amiga 600HD to, and it just flickers white there too. =(


To load the *.prg, *.d64 and *.t64 i tried to mount df2:TheA64Package\64Prgs in DRIVES, and then use the command:

LOAD"*file*",8

i tried

LOAD"*file*",8,1

too. And, i've tried to include the file extension, tried to remove the file extension in windows and then copy it over again and run it. Nothing worked...=(

Can someone help me?
 

Offline TjLaZer

Re: A64 problems
« Reply #1 on: January 06, 2005, 11:07:58 PM »
Scrap A64 and get MagiC64 !!!  You won't be dissapointed, but in either case you need a FAAST Amiga.  Only on a 040 + will it can run 100%.
Going Bananas over AMIGAs since 1987...

Looking for Fusion Fourty PNG ROMs V3.4?

:flame: :banana: :banana: :banana:
 

Offline HotRod

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Re: A64 problems
« Reply #2 on: January 06, 2005, 11:51:28 PM »
The A64 emulator is the only option for slower Amigas. It ran at full speed on my A4000 with a 030 @ 25MHz.

However, just like you said, MagiC64 or Frodo is a lot more fun.

I used to have a 1541-II connected to my A4000 (and my A500 before that) through a special adapter. I used that with A64, and Frodo 2.4 I think and it worked very well, but only for programs not using a turbo-loader. Those where the days... :-)
 

Offline mr_a500

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Re: A64 problems
« Reply #3 on: January 07, 2005, 03:03:06 AM »
A64 cannot load .d64, .t64 or .p00 files - only .prg. Magic64 can load and convert all these formats. I use Magic64 to convert these files to the C64 format (otherwise known as .prg) to be used by A64.

But sometimes A64 even has a problem loading the .prg format because the filename is not the same as the "internal filename" (or whatever it is). Then I use Magic64 (yet again) to make sure the names match by loading and resaving the .prg file. This always fixes the problem for me.

If you're really having problems, maybe I could convert some files for you. Don't expect many games to work properly with A64 though. I only got 5 or 6 games to work well enough to be playable.

Offline SidViciousTopic starter

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Re: A64 problems
« Reply #4 on: January 07, 2005, 03:11:30 AM »
mr_a500: Ah, thx for the nice awnser! =)
Gonna try Magic64 then...in Amiga Forever or something. ;)
 

Offline SidViciousTopic starter

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Re: A64 problems
« Reply #5 on: January 07, 2005, 03:24:28 AM »
OKey, now i got Magic64 running. How do i convert my files?
 

Offline SidViciousTopic starter

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Re: A64 problems
« Reply #6 on: January 07, 2005, 03:58:21 AM »
Ah, now A64 does work! =)
It does go slow as hell, but it works good enough for me. =D
The problem now is that my version (2.x) doesn't have sound support, and version 3.x needs 6581sid.library. My little Workbench floppy doesn't have any room for the 6581sid.library, and A64 doesn't work on Amiga 600HD. The screen does just flicker.
I got WB1.3 on the A500 and WB2.05 on A600HD.
 

Offline TjLaZer

Re: A64 problems
« Reply #7 on: January 07, 2005, 05:27:43 AM »
Sid:  You could kick your 600 to 1.3 and then try A64.  Get Rekick and a 1.3 ROM file.
Going Bananas over AMIGAs since 1987...

Looking for Fusion Fourty PNG ROMs V3.4?

:flame: :banana: :banana: :banana:
 

Offline CU_AMiGA

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Re: A64 problems
« Reply #8 on: January 07, 2005, 03:43:01 PM »
@SidVicious (what a cool nick ;-))

I agree with the guy above. But you could also setup a spare "backup" Workbench disk for A500, and just delete some of the less important stuff on that disk, and then put the 6581sid.library on there. But make sure the disk still boots and functions okay :-) If you are using MagiC64 make sure its registered, i have the key file, which was given to me by the author via email.

Regards,
A1200D / AGA / B1260 / 64MB RAM / KS 3.1 / AOS 3.9 / 4GB HD
 

Offline SidViciousTopic starter

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Re: A64 problems
« Reply #9 on: January 07, 2005, 04:34:12 PM »
Ah, now it works. I removed Untilities from my copy of the Workbench floppy. Anyway my Amiga doesn't have enought memory for the latest version (1mb). =(
So, there it ends...^^ ;)
 

Offline Tarak

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Re: A64 problems
« Reply #10 on: November 08, 2010, 10:24:50 PM »
Hello,

i've downloaded the program version 3.1 the program works fine on my  Amiga 1200 2MB fast ram but i seem to have a lot of problems running  game's when i run a game like cobra or rescue on fractalus I get a "non  fatal error: $00006480 program using multiple Vic banks" some games like  transformers and kung-fu work but are unplayable. Is there any way this  could be helped?

Thank you
 

Offline Retrofan

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Re: A64 problems
« Reply #11 on: November 08, 2010, 11:27:35 PM »
If you want to use the autentic C64 instead of emulators, you only need a C64 and this: http://c64sd.roxer.com/
A1200, Lateral 32GB CF, internal Dvd, ACA 1230/56 with an MKII Fast ATA at 9,5Mb/s, another A1200 BPPC project in progress (more or less), and posting from my own/better C64x in my Tv using Hdmi.