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Samuar wrote:
@CatHerder
What does your idea use instead of our processor & chip combination and how is it cheaper?
Leaving all IP concerns aside... :-)
My idea from the get go was either the same processor in the Dreamcast and a 300mm fab ROM with everything else on a very simple PCB. Or an embedded processor/ROM combo with all information excluding the games which would be contained in a 2nd ROM (this would allow for multiple versions of the game devices and probably would end up being cheaper in the long run - however the first option might be true as well). There is also another processor out there that is probably cheaper and I know is already smaller (and uses less battery or AC) and runs cooler.
The processor inside the Dreamcast is HOT. Have to keep that in mind - if you have to use a $3 heat spreader (they don't get cheaper than that) it defeats the purpose of spending $3 on one chip instead of $4.00 on another chip.
I also didn't see any issue with using a P2-400 integrated solution similar to what intel already delivers in automotive applications and other automated fabrication uses. It all comes down to cost - AND - what is available out there to emulate on. You don't want to have to reinvent the wheel every step of the way. You want to try to do this with off-the-shelf parts, or using a fab that allows you to use existing toolsets plus your own new tool(s).
Existing intel chips are tiny, and use about 1/32nd of the power that they did when they were inside PCs 5 years ago (I'm comparing a P2-400 today to a P2-400 when they were relatively new). They also have quite a number of existing solutions that fit with other toolsets from other major chip fabs (this means being able to integrate an existing cpu with additional tools into one sigle chip).
There's a few processor options available. The best solution will be the one that is 1) cheapest to buy in quantiy, 2) easiest to adopt using existing emulation, 3) has the ability to be embedded with other applications in a new wafer fab and 4) uses the least power.