Top of my pile has to be:
- SlamTilt. The tables were very detailed (eg. Lights lighting their surroundings, balls has a reflection like effect). The score table had smooth & detailed animtions.
- SWIV had an amazing amount of variety considering it was on one disk & was from the A500 days
- Banshee, although not quite up to SWIVs standard, was pretty sweet looking.
- All of the Dragons Lair series. Graphically they were so far ahead of their time.
- The Settlers. So intricate yet so clean & simple. I uesd to love watching a single bloke leave the castle, go to his hutch, come out with an axe, walk to a tree, chop it down, carry the log back, have someone else take it to a saw mill, watch the mill make planks out of it, watch another little one carry the planks to a building site then watch another little fella use the wood to build the scafolding of a new building. Aaahhhhh....
- Supercars 2. Lots of tiny bits of details & "Half Bright" shadows (DPaint terminology). I wished that moe games used that because it looked good.
FuZion.