You wont find any of that segmented pointer nastiness on the 680x0 :-) It might look intresting from an engineering point of view, but segmented addressing is a total anachronism that crippled the x86 for years thanks to the need to keep backwards compatibility.
The original 68000 (and IIRC 68010 and 68EC020) had 32-bit address registers but only physically used the lower 24 address lines (so the upper 8-bits of the address registers a0-a7 were ignored) and thus had a total, linear address space of 16MB.
The full 68020 and above use all 32-bits of the address to give a proper 4GB linear address space.
The closest thing to segmented addressing you will ever see in the 680x0 series is MMU remapping, which uses paging to remap the physical 4GB space into whatever order the software expects. Of course, as far as user mode code goes, you never see this - you just fetch a byte from address X, and reality it might come from somewhere totally different, depending on how the MMU was set up.
Building a DIY accelerator? Hmm, intresting. I'm sure it is feasable for someone with sufficient engineering knowledge and understanding of the amiga hardware. In other words, not me :-)