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Author Topic: Amos and demo/game makers  (Read 4504 times)

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Offline hooligan

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Re: Amos and demo/game makers
« Reply #14 from previous page: October 19, 2007, 05:36:39 AM »
Quote

Toxitalk wrote:

I hear what you saying and its true as saying a gamemaker cant make as good a job as a code+ compiler.

But there is an argument that says, how about a lil play and sees where it goes.


Hear hear !

Nothing wrong with having some fun of course.. just being an old cynical git :-D
 

Offline patts

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Re: Amos and demo/game makers
« Reply #15 on: November 06, 2007, 01:39:36 PM »
... the other was demomaniac ... by polka bros if i remember right..

Quote

jmbattle wrote:
I too remember RSI Demo Maker - great tool.

There was another very good demo maker released also - the name of which escapes me, however CU Amiga ran a series of great tutorials.

Good luck,
James
x
 

Offline TheMagicM

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Re: Amos and demo/game makers
« Reply #16 on: November 06, 2007, 03:16:01 PM »
for utility type software which is better, AMOS or Blitz?  btw, where does one get a manual for blitz basic?
PowerMac G5 dual 2.0ghz/128meg Radeon/500gb HD/2GB RAM, MorphOS 3.9 registered, user #1900
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Offline kd7ota

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Re: Amos and demo/game makers
« Reply #17 on: November 06, 2007, 04:14:34 PM »
I think for an application basis, it would be better to use something like Blitz Basic... Well at least for Blitz Max on PC it is pretty decent.

My brother is an ex Amos programmer, and he decided to develop a "Bob" engine that you could make maps, sprites, etc. with. Yes, we all know in reality they are not bobs n such, but its a pretty good program he made.

Right now I convinced him to work on a Blaster Master clone and write our own story with it.  So far we got the game engine wrote and plays exacly like the NES lol.  :-)

Take care!  And have fun with Amos.
-=-=-=-=-=-
Mine!  :-D
 

Offline Andeda

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Re: Amos and demo/game makers
« Reply #18 on: November 07, 2007, 06:58:41 AM »
I have a spare Amos package including manuals and stuff at home, if someone are intrested send me a PM.
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