The XMOS chips we're interested in as users are the programmable ones, not the $3 write-once ones - those are for mass produced final designs, you'd be crazy to use one for development, just like you'd be crazy to develop a ROM using mask ROMs instead of an EPROM.
As I understand it, the point of the X1000 was as much as anything to faciliate the introduction of the XMOS chip - which it did, as its presence has allowed Hyperion et al to port the toolchain to AmigaOS. Now the next (lower priced) Amigas can include the XMOS and already the toolchain is ready for them.
I think the main reason nothing's been done with XMOS so far is simply that most people can't afford one - but I don't think they were expecting any much to appear until this coming (Cyrus) generation of AmigaOnes.
I know for myself I already have ideas what to do with it... I want to write a Spectrum emulator using the XMOS as a ULA (just for the heck of it) or maybe just an entire emulator. Why? Because it's fun, not because it's useful (and it's completely possible, incidentally)
On a more practical note, I want to use the XMOS to control floppy drives to enable use of Amiga floppies without a Catweasel. Come to think of it, it could connect to 9-pin joysticks too. Maybe even a SID chip, with the right board. You could probably use it to aid video/audio decoding/encoding too - you just need to keep feeding its 64KB buffer with the right data, that's all.
What I'm trying to say is that people shouldn't write off the XMOS chip because it's not been used yet - we're still very early in the lifecycle of the chip, once lower priced machines come with it (maybe Acube could put one on their low-end boards? It wouldn't add that much to the cost) we are much more likely to see it being put to use.