Hey there, Tricky. Wow, I'm extremely impressed with the quality of this game, it feels very polished and is lots of fun to play. It's great to see some people still making quality games for my Amiga, I never gave up hope, I'm glad others haven't either.
I found out about the game through Retro Gamer magazine, and searched for it straight away. I enjoyed the demo a lot, especially how the time of day changes the background and music each time you complete the level, and love the look of the screenshots. How many people are or have been working on this game, is it just yourself?
When it is released, will it be a commercial release, licenceware, shareware or public domain? I for one would gladly pay for a new Amiga game of such quality.
A CD32 version would be great, as a lot of Amiga users are now playing games on their CD32s more than the desktops because of the convenience and the fact that there are many Amiga game compilations coming out for the CD32. A little animated intro and perhaps a CD quality remix of each of the ingame tunes on the CD would be nice, and perhaps support for the CD32 control pad, maybe using the shoulder buttons to look to the left and right (as up and down are already supported). This could also be a feature for the A1200/4000 version of you wanted, since a lot of A1200/4000 owners also have CD32 pads.
Let me know if you need any help with anything, I'm not bad at drawing/touching up sprites and background blocks, I've made a couple of Backbone/SEUCK games myself, and have some great ideas for games. If you consider a CD32 version, I could help out with some designs for the intro animations or CD packaging. I'm just happy to help out with anything at all, the Amiga really needs more good games like this, and people need to know that they're out there too!
Thanks for a great game, I can't wait to play the full version!
P.S. I posted a cut-down reply on your guest book, sorry about that, I realised later on that you were on here as well!