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Offline TrickyTopic starter

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Re: Hello! I program games.
« Reply #29 from previous page: August 29, 2005, 08:46:31 PM »
Playable demo now uploaded on the website!
http://www.glastonbridge.co.uk/mrbeanbag/

Chances of getting it to run on an A600/A500... no idea.  I'd have to cut a few things out, the parallax would have to go for starters, also the sprites would have to be redone (32 pixel wide sprites are an AGA thing...) which means I'd also have to rearrange the score display (it's made of sprites!)

Also no idea if it would run fast enough, although memory certainly isn't a problem, it doesn't use much.  Biggest problem is, I don't have an A600/A500 to test it on so even if I did do it I'd have no idea if it worked or not!

Actually I'd be interested to see what it does if you run it on a 600 as it is, cos it doesn't bother to check at the moment...
[A1200/060, 32Mb fast RAM, 1.2Gb HDD, 19\\" Acer TFT Monitor]
I never write anything that won\\\'t run on a stock A1200.  That\\\'s the Jigsaw Lounge Guarantee.
 

Offline melott

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Re: Hello! I program games.
« Reply #30 on: August 29, 2005, 09:07:52 PM »
@Tricky

There are still an awful lot of OCS/ECS machines
out here (hint hint) ;-)
Stealth ONE  8-)
 

Offline Coolit

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Re: Hello! I program games.
« Reply #31 on: August 29, 2005, 09:09:06 PM »
Thanks Tricky, Excellent work :-)

Unfortunately, it won’t work on my Ami :-(  I've only tried it from my HD, when you click on the program the screen flickers for 2-3 seconds then drops back to the WB screen, I’m hoping it may work from floppy which I’ll try tomorrow. My 1200 is quite modded so I guess that’s the reason it wont run. Ace job anyway :-) I just noticed you’re from Edinburgh!!!! 25 miles from me   :-o
[color=0066FF]The System:[/color][/u]

A1200/DBOX - B1260/SCSI/198MB Mediator/Voodoo5500/SB128/100NIC/SpiderII FAST ATA Mk3/SCSI Adapter/PC KEY - IDE DVD/SCSI CDRW/80GB IDE HDD/9GIG 10k SCSI HDD - 3.1 ROMS/OS 3.9 - Logitech KB + MX1000 Mouse
 

Offline TrickyTopic starter

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Re: Hello! I program games.
« Reply #32 on: August 29, 2005, 09:40:18 PM »
Quote

Coolit wrote:
Unfortunately, it won’t work on my Ami :-(  I've only tried it from my HD, when you click on the program the screen flickers for 2-3 seconds then drops back to the WB screen,

Sounds like you have an older version of powerpacker.library and it's not using the one supplied in the archive.  Just copy that to LIBS: and that ought to sort it out!  The final version won't use it anyway...

So where do you hail from?
[A1200/060, 32Mb fast RAM, 1.2Gb HDD, 19\\" Acer TFT Monitor]
I never write anything that won\\\'t run on a stock A1200.  That\\\'s the Jigsaw Lounge Guarantee.
 

Offline fx

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Re: Hello! I program games.
« Reply #33 on: August 29, 2005, 10:07:59 PM »
Wow, just tried it my A4000 and it worked great, really impressive stuff ...
Slightly bored and severly confused..
 

Offline CaseSwitch

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Re: Hello! I program games.
« Reply #34 on: August 29, 2005, 10:21:48 PM »
hi,

well, what to say.... THANKS A LOT! :)
it looks great - there should be more developers out there creating high quality work.
by high quality i mean the game in the whole - code, sfx and graphics.
many homebrew games out there sure have a great codebase but missing good gaphics and sound.

but for you: thumbs up and thanks.

regards,
-Case
-in use: A1200@50Mhz / A2000-030er
-collection: too much to tell. ;)
 

Offline Coolit

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Re: Hello! I program games.
« Reply #35 on: August 29, 2005, 10:33:47 PM »
Thanks tricky Ill give it a bash.

I'm from Falkirk, but have quite a few friends that went to uni in Edinburgh, I also work in Livingston :-)
[color=0066FF]The System:[/color][/u]

A1200/DBOX - B1260/SCSI/198MB Mediator/Voodoo5500/SB128/100NIC/SpiderII FAST ATA Mk3/SCSI Adapter/PC KEY - IDE DVD/SCSI CDRW/80GB IDE HDD/9GIG 10k SCSI HDD - 3.1 ROMS/OS 3.9 - Logitech KB + MX1000 Mouse
 

Offline Lonewolf10

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Re: Hello! I program games.
« Reply #36 on: August 29, 2005, 10:58:33 PM »


Tricky,

I'd be willing to give it a try as it is, but my Amiga isn't hooked up to the net yet. I did have the AGA Zool version running on my A600 - the graphics were kinda messed up (not surprising I guess), but it did work.

Email me and perhaps we can exchange software (via disks)?

aliensrcooluk@yahoo.co.uk


Regards,
Lonewolf10

PS. I'm from Cambridge, UK.

 

Offline Doppie1200

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Re: Hello! I program games.
« Reply #37 on: August 29, 2005, 11:12:15 PM »
Now that looks great. Great graphics too. Did you all drew that? What did you use DPAINT?

Regards,
Erno

(O\\\\_|_/O) <- this is supposed to look like the front of my beetle
(entire front not possible in signature)
 

Offline Coolit

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Re: Hello! I program games.
« Reply #38 on: August 29, 2005, 11:18:53 PM »
Yup, copying powerpacker.library to my libs folder worked! What a great little game, I really enjoyed it, even found a secret :-)
[color=0066FF]The System:[/color][/u]

A1200/DBOX - B1260/SCSI/198MB Mediator/Voodoo5500/SB128/100NIC/SpiderII FAST ATA Mk3/SCSI Adapter/PC KEY - IDE DVD/SCSI CDRW/80GB IDE HDD/9GIG 10k SCSI HDD - 3.1 ROMS/OS 3.9 - Logitech KB + MX1000 Mouse
 

Offline Will-i-am

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Re: Hello! I program games.
« Reply #39 on: August 30, 2005, 12:39:44 AM »
Really great to see this thread....I have always thought of the Amiga as like a '32 Plymouth: out of date and no longer built but with some love and a supercharged small block V8, a hell of a machine! I have 3 A2000's, and 2 A4000's and I have to say that the games my wife and I played on the 2000 were a lot of fun and are sorely missed... which is why I'm assembling one of the boxes to be a throw-back box for games. Way, way back in the day my little nephew Steve thought his Uncle Bill was pretty cool and when I bought my Amiga, he bought an Amiga, and whereas I simply played games and made anims he went on to program games for LucasArts! I think a lot of good games started on the Amiga. Say, by the way, I also own a Sega Saturn and there was a reeeally cool game on it called "Nights" which was a 3D fast scrolling semi-platform game something or another... one of those games you need to play for 48 hours straight to get the hang of....THAT would be a cool game to port, or program one similar to it. You should try to check it out if you get the chance.
 

Offline amigadave

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Re: Hello! I program games.
« Reply #40 on: August 30, 2005, 04:07:33 PM »
Hello and welcome Tricky!  It's always great to read that there are still people (even girls  :-D ) interested in programming for the Amiga.  I am a long time Amiga user/collector and "wanna be" Amiga programmer just trying to learn.  I think one of the things I like most about the Amiga and the thing that has kept me interested and involved with it, is the people, the Amiga community, all the incredible talent that created such a huge volume of programs for a unique piece of computer history.

Again welcome and please keep us all up to date on all your future projects.
How are you helping the Amiga community? :)
 

Offline TrickyTopic starter

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Re: Hello! I program games.
« Reply #41 on: September 03, 2005, 11:13:25 PM »
Well if anyone's got good suggestions for what sort of games they want to see, I'll certainly add them to the list.  Alex is thinking about some sort of RPG with a public dev tool, so people can add their own realms and we can all collect them and the game will just keep getting bigger.  Kind of like ZZT for the PC, if you've ever heard of that, only better!

New screenshots of Super Oasis Zone now on the website, and a guestbook if you want to tell us what you think of it all.

Might even see if I can make a cut-down version for non-AGA amigas, since there seems to be demand for it, but not until I've finished this version, it's due to be finished in November so we have to get our skates on.

Oh and how do you get those little red and white battenburgs?
[A1200/060, 32Mb fast RAM, 1.2Gb HDD, 19\\" Acer TFT Monitor]
I never write anything that won\\\'t run on a stock A1200.  That\\\'s the Jigsaw Lounge Guarantee.
 

Offline X-ray

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Re: Hello! I program games.
« Reply #42 on: September 03, 2005, 11:38:08 PM »
"...Oh and how do you get those little red and white battenburgs?..."
----------------------------------------------------

You have to buy them from Karlos. He has loads of 'em  :-P

 

Offline X-ray

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Re: Hello! I program games.
« Reply #43 on: September 03, 2005, 11:41:58 PM »
@ Tricky

You will get one piece of Battenburg after you have posted 21 times...here is the ranking system:

Merely Curious
0 to 20

Beginner (one Battenburg)
21 to 50

Hobbyist
51 to 70

Too much Caffeine
71 to 150

Technoid
151 to 500

Cult Member (five Battenburgs)
501 to 1000

Defender of the Faith
1001 to 2000

Kindred of Babble-on
2001 to 3000

Desperately needs a life
3001 to 4000

Energizer Bunny of Babble
4001 to 5000

Guru Meditator
5001 +
 

Offline Rebel-CD32

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Re: Hello! I program games.
« Reply #44 on: May 17, 2006, 05:50:52 AM »
Hey there, Tricky. Wow, I'm extremely impressed with the quality of this game, it feels very polished and is lots of fun to play. It's great to see some people still making quality games for my Amiga, I never gave up hope, I'm glad others haven't either.

I found out about the game through Retro Gamer magazine, and searched for it straight away. I enjoyed the demo a lot, especially how the time of day changes the background and music each time you complete the level, and love the look of the screenshots. How many people are or have been working on this game, is it just yourself?

When it is released, will it be a commercial release, licenceware, shareware or public domain? I for one would gladly pay for a new Amiga game of such quality.

A CD32 version would be great, as a lot of Amiga users are now playing games on their CD32s more than the desktops because of the convenience and the fact that there are many Amiga game compilations coming out for the CD32. A little animated intro and perhaps a CD quality remix of each of the ingame tunes on the CD would be nice, and perhaps support for the CD32 control pad, maybe using the shoulder buttons to look to the left and right (as up and down are already supported). This could also be a feature for the A1200/4000 version of you wanted, since a lot of A1200/4000 owners also have CD32 pads.

Let me know if you need any help with anything, I'm not bad at drawing/touching up sprites and background blocks, I've made a couple of Backbone/SEUCK games myself, and have some great ideas for games. If you consider a CD32 version, I could help out with some designs for the intro animations or CD packaging. I'm just happy to help out with anything at all, the Amiga really needs more good games like this, and people need to know that they're out there too!

Thanks for a great game, I can't wait to play the full version!

P.S. I posted a cut-down reply on your guest book, sorry about that, I realised later on that you were on here as well!
Amiga user forever.