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Author Topic: d3GNOP - a new MiniGL game  (Read 8743 times)

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Offline Darth_X

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Re: d3GNOP - a new MiniGL game
« on: May 31, 2004, 10:25:04 AM »
There must be several implementations of miniGL for several platforms. Here is one for PalmOS: HERE
 

Offline Darth_X

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Re: d3GNOP - a new MiniGL game
« Reply #1 on: May 31, 2004, 12:22:08 PM »
On what basis? Our games are written for AmigaOS. It clearly states so on the box.

Its a good thing you don't use or run mac-on-linux. Perhaps run Windows on a "whitebox" PC not hardware approved by Microsoft. Or PCtask on Amiga. Or any game emulator for that matter. That would be just plain WROOOOOOOOOOOOOOOOOOOOOONNNG!!!! ;-)

Go on using MiniGL on MorphOS, I don't mind. I just wanted to bring this minor fact to attention for the next round of Hyperion badmouthing.

Instead of badmouthing morphOS and Pegasos all the time, you guys should be developing for MorphOS and Pegasos, the same way Microsoft develops for the Mac platform. Wouldn't that make sense?

Maybe you'll find that certain things would be missing if it wheren't for us.

No respect for the original AmigaOS coders?