Welcome, Guest. Please login or register.

Author Topic: Shapeshifter on WinUAE?  (Read 3622 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16878
  • Country: gb
  • Thanked: 5 times
    • Show all replies
Re: Shapeshifter on WinUAE?
« on: January 19, 2010, 10:28:06 AM »
As I recall, there was support for RTG in the display emulation but if you can't get that working, I would imagine the best bet would be to use the P96 EVD (external video driver) under UAE. There was a version that supported P96 Picture-In-Picture (overlay) mode, IIRC.
int p; // A
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16878
  • Country: gb
  • Thanked: 5 times
    • Show all replies
Re: Shapeshifter on WinUAE?
« Reply #1 on: January 19, 2010, 01:51:24 PM »
Quote from: Hell Labs;539100
Why not just use Basilisk II? It's many, many times faster to emulate it directly on windows than WinUAE. And if you use the SheepShaver version you can have PPC support (not even slow).

Maybe, maybe not. For m68k mac emulation it would probably come down to the performance of the PC version of Basilisk's m68k emulation versus UAE's since m68k Mac CPU emulation in Shapeshifter isn't an emulation at all, but more like virtualisation.

UAE's JIT has been pretty fine-tuned on x86.
int p; // A
 

Offline Karlos

  • Sockologist
  • Global Moderator
  • Hero Member
  • *****
  • Join Date: Nov 2002
  • Posts: 16878
  • Country: gb
  • Thanked: 5 times
    • Show all replies
Re: Shapeshifter on WinUAE?
« Reply #2 on: January 19, 2010, 02:36:15 PM »
Quote from: Golem!dk;539108
Isn't Basilisk using the same JIT? just without custom chip emulation holding it back?


Dunno, is it? The custom chip emulation in UAE is hardly a problem when using an RTG screen, to be honest.
int p; // A