Fear not :-)
Whilst the code will doubtlessly increase in size by 50% or so, think how compact the OS actually is.
AmigaOS (and MorphOS and AROS) stick to the amiga notion of using lots of shared code, the vast majority of which is fully reentrant.
Windows, by comparison, is extremely bad at this, it's not uncommon to have several instances of the same .dll in memory, which defeats the whole purpose of dlls :-) Hell, if you go into Win2Ks advanced options you'll find the option to run every window task in seperate code space (the idea being that its more stable than allowing reentrant behaviour :lol:).
Add to that the need for huge memory buffers to hide the inadequacies of the filing systems, lazy programmers and the assumption that the end user will always buy more ram and you get the present nightmare.
We have some really unique concepts to our OS too. Datatypes are one such example that reduces an applications dependency on having its own code to load/save data. Contrast that to other platforms where every app is resposible for such things and you can see how they bloat.
Amiga programmers, long since attuned to the need for compact, fast and reusable code to get the performance on our 'older' hardware have the opportunity to create a whole new wealth of applications on the new hardware. We live in interesting times :-)
:-D
Irrespective of the CPU type, satan himslef will be skating the ice to work the day any incarnation of AmigaOS and its applications requires anything like the resources Windows does :-)