I’m sure the AmigaKit datatypes are fixing exactly this issue

I keep seeing something funny btw, when deleting directories with lots of files in RAM:, it happens every now and then that Delete fails, claiming a apparently random file or directory is “busy” and hence cannot be deleted. Aborting the delete task and delete again and it works.
The funny part is that this is exactly what has been written off as a bug in PFS3, but there is no PFS3 on the systems where I see this, and certainly no PFS3 on RAM: