Welcome, Guest. Please login or register.

Author Topic: Molyneux Raises Kinect Defences with Amiga Reference  (Read 4003 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline vidarh

  • Sr. Member
  • ****
  • Join Date: Feb 2010
  • Posts: 409
    • Show all replies
Re: Molyneux Raises Kinect Defences with Amiga Reference
« on: July 15, 2011, 03:46:24 PM »
This is making the unwarranted assumption that motion controllers will continue to have huge lags before the motion is translated to on screen action.
 

Offline vidarh

  • Sr. Member
  • ****
  • Join Date: Feb 2010
  • Posts: 409
    • Show all replies
Re: Molyneux Raises Kinect Defences with Amiga Reference
« Reply #1 on: July 15, 2011, 10:46:59 PM »
Quote from: commodorejohn;649708
The motions themselves are still going to be larger lags than button presses.


That argument is meaningless if the movement on screen starts as soon as the movement starts, as the real motion necessarily is closer to ... the real motion .. than a button press. As long as there's no perceptible lag before the motion *starts* on screen, carrying out the actual motion depicted is going to be far more immersive than carrying out a *different* motion.