Wait, what? You are running a 68060, software-rendered version of quake, in 15-bit at 800x600 ?
Are you sure?
Must be running in Warp3D, not possible to render at that resolution at over 1fps in software! (unless via Winuae! in JIT)
Warp3D version will give 7-10fps at this res with 50mhz 060 which is very playable. Runs very nice indeed on my 72mhz 060
