Yeah, I am the one who brought up Mac emulation, both because it is an excellent compatibility test, and because it is usefull as old MacOS still has plenty of software that is unmatched on AmigaOS.
As of right now though, more pressing issue is that reaction applications in OS3.9 apparently do not run on Phoenix yet, so no Prefs. I am curious if latest workbench.library (which is 020+) works.
The FPU is (or rather, is planned to be) from what I understand, not compatible with existing FPUs, so no benefit for old FPU intensive software like Lightwave 3D, Imagine etc.
No MMU, just talks about some sort of new MMU that Thomas for sure will fix OS support for with his libraries, same Thomas who is highly critical about a lot of the design decissions and who has clearly stated he is not interested in supporting new instrictions. Old software requiring MMU, from debuggers to VMM and whatever, will not work.
No backend support in any compilers, I am curious what plans OlafS3 plans to support the new instructions etc with AROS/m68k when he has no gcc that support it.
Talks about how Phoenix will be so fast that compatibility with existing software is of no concern, which begs the question - why not just use ARM or some other more relevant architecture instead?
Talks about "killer apps" and "modern browsers", yet boards crippled with only 128MB of RAM, a lot of unecessary incompatibility, shunning off OS developers as well as compilator developers.
Talks about "an enemy", whoever that may be.
Lack of openness, lack of documentation and design route that seems totally ad-hoc, and attitudes that have shunned away other developers for years already. All this is main reason why Natami never really happened in the first place.
Conclusion? Gunnar seems hellbent on creating his own dream CPU, which is fine. Less fine is that he also seems hellbent on luring the entire Amiga 68k community into his proprietary trap. Yeah right, good luck with that.
So, I'd love to see more open and colaborative people to do a more usefull and compatible m68k softcore. Which brings me back to - who is this enemy the Apollo team is talking of?
"Enemy" it was a ironic comment, humor is not your strong side obviously. You do not pay anything, you are not even forced to buy anything and yet are whining all the time.
BTW what are you talking about? He promises to make it compatible so people can develop without using those features, nobody is forced to get into the "trap". As i said it is only for a minority of software. This project is the only realistic option to get 68k development again. Good luck with finding a FPGA development team. Are you able to do it? Then do it. If not stop moaning. And who says I plan to support this new commands with Aros 68k? I do not really care. They would be at best useful for certain purposes. As long Gunnar does not break compatibility I do not care. Regarding WHDLoad even on UAE many games become unplayable because of speed, Wing Commander as a example. If you are only interested in the old hardware why even bother with new hardware. Then you are best with a old A500. Nothing beats the old hardware. New hardware is for new software. 128 MB has (as i explained several times already but you repeat it again and again) has to do with the concept of using off-the-shelve hardware. Guess how much custom hardware would cost and I know what you would then say. It is compromise but you seem not to understand it.