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Author Topic: Amiga vs console vs PC  (Read 13470 times)

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Offline Thorham

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Re: Amiga vs console vs PC
« on: September 23, 2014, 01:15:22 PM »
Home and pro market. Seeing the Amiga as just a games console is WRONG :( The Amiga chipset wasn't very suitable to compete with the 16 bit consoles anyway, just look at the SNES, the Amiga chipset doesn't hold a candle to it in terms of features that where relevant to the games of that time.
 

Offline Thorham

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Re: Amiga vs console vs PC
« Reply #1 on: September 24, 2014, 02:29:51 PM »
It's always about the games :( Amigas aren't game computers :(
 

Offline Thorham

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Re: Amiga vs console vs PC
« Reply #2 on: September 24, 2014, 06:41:54 PM »
Quote from: _ThEcRoW;773804
Jay Miner envisioned it as a games machine.
Yes, and thank goodness it didn't turn out to be a one. What a damned waste that would've been.

Quote from: Linde;773818
and as save2600 mentioned, one button games.
Which is utterly absurd, because Amigas support no less than THREE buttons directly. Why on earth anyone thought it was a good idea to only use one button is completely beyond me.
 

Offline Thorham

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Re: Amiga vs console vs PC
« Reply #3 on: September 25, 2014, 10:34:47 AM »
Yeah, I saw Doom as well... and didn't care. I certainly wasn't going to abandon my favorite platform for a game.
 

Offline Thorham

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Re: Amiga vs console vs PC
« Reply #4 on: September 27, 2014, 02:26:35 PM »
Quote from: psxphill;774009
Although increasing the amount of voices on AGA is probably harder than chunky pixels or texture mapping because of the fixed dma slots.
You can just use 14 bit audio and mix music from CD with fixed rate sound effects. It just uses a bit of CPU time. A faster CPU with fastmem and fast chunky graphics (not limited by chipmem bandwidth) are far more important.