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Author Topic: GUI coder? Let's co-operate for a GUI!  (Read 2494 times)

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Offline Johan SamuelssonTopic starter

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GUI coder? Let's co-operate for a GUI!
« on: April 12, 2003, 06:06:26 PM »
Hello! A very cool tool is ported to the
Amiga. It has been missed for a long time. But finally we have it! UCON64. Find it here: http://amiga.sourceforge.net/ucon64.htm

It is a tool that lets you transfer ROMS to and from every imaginable console. (NES/SMS/GB#?/SNES and so on...)
Perfect for making homebrewn roms.. Demos etc...

The thing is, it has no amiga GUI - YET. And it has a LOT of arguments, that can get the average user (me!) a bit confused.

I am a quite experienced graphician and I would gladly support with GFX for a GUI, and now I am looking for a coder that would be intrested in coding a nice GUI.
.\\\\ Spot / Up Rough Soundsystem //.
check it ---> http://www.uprough.net
 

Offline Johan SamuelssonTopic starter

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Re: GUI coder? Let's co-operate for a GUI!
« Reply #1 on: April 13, 2003, 12:35:03 AM »
Nope. I dont know AWNPipe. I will have a look.
But, the point with my post, was to find a coder,
that could do a nice GUI, as I really aint into
coding at all. And, I could supply some GFX.
I will look into AWNPipe and GUI4CLI but I really would need a coder to help me out here. Hmm..
So... if there is an intrested coder... send a mail to ... spotATtriadDOTnu
See ya!
.\\\\ Spot / Up Rough Soundsystem //.
check it ---> http://www.uprough.net
 

Offline Johan SamuelssonTopic starter

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Re: GUI coder? Let's co-operate for a GUI!
« Reply #2 on: June 30, 2003, 08:41:09 PM »
we have started developing our own port of FLinker.
It's called AmiLinker. The problem is that
the paralell pórt in an a1200 isnt compatible to the
paralell port in PC's. So what did we do?...
We designed a HW hack.
The software can now read/write to a FlashLinker.
The development have been stalled for a while now though. The coder is busy in school. :/
.\\\\ Spot / Up Rough Soundsystem //.
check it ---> http://www.uprough.net