Welcome, Guest. Please login or register.

Author Topic: Molyneux Raises Kinect Defences with Amiga Reference  (Read 4018 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline desiv

  • Hero Member
  • *****
  • Join Date: Oct 2009
  • Posts: 1270
    • Show all replies
Re: Molyneux Raises Kinect Defences with Amiga Reference
« on: July 14, 2011, 05:40:35 PM »
Quote from: commodorejohn;649556
... motion controls decrease immersion because they require more work for the same result than buttons.

So, a true holographics VR setup, ala Star Trek's Holodeck, wouldn't be immersive, because you actually have to "walk" in order to walk?
:confused:

(Yes, that's extreme, but how can pushing a button throw a bowling ball be more immersive than moving your arm as tho you were throwing a bowling ball???)

desiv
Amiga 1200 w/ ACA1230/28 - 4G CF, MAS Player, ext floppy, and 1084S.
Amiga 500 w/ 2M CHIP and 8M FAST RAM, DCTV, AEHD floppy, and 1084S.
Amiga 1000 w/ 4M FAST RAM, DUAL CF hard drives, external floppy.
 

Offline desiv

  • Hero Member
  • *****
  • Join Date: Oct 2009
  • Posts: 1270
    • Show all replies
Re: Molyneux Raises Kinect Defences with Amiga Reference
« Reply #1 on: July 14, 2011, 07:18:52 PM »
So  you're (they're) saying that the super fast delays in the brain as a result of the "unnecessary distance" (not denying they exist, but they are REALLY SMALL) outweigh the psychological advantage of using the "same or similar motion?"

I'm not buying that one..  Just saying.. ;-)

desiv
Amiga 1200 w/ ACA1230/28 - 4G CF, MAS Player, ext floppy, and 1084S.
Amiga 500 w/ 2M CHIP and 8M FAST RAM, DCTV, AEHD floppy, and 1084S.
Amiga 1000 w/ 4M FAST RAM, DUAL CF hard drives, external floppy.
 

Offline desiv

  • Hero Member
  • *****
  • Join Date: Oct 2009
  • Posts: 1270
    • Show all replies
Re: Molyneux Raises Kinect Defences with Amiga Reference
« Reply #2 on: July 14, 2011, 07:28:47 PM »
Quote from: commodorejohn;649568
That's exactly what I'm saying, yes.
I know that..  I just disagree..
I think you are underestimating the brain's ability to "fool itself" into thinking something is real if it's similar enough..

When I'm playing a baseball game with a pad, it might look and feel much better than batting practice on the Wii.  It might (and usually is) be a a much better game/experience..

But, to me, batting practice on the Wii "feels" more like baseball...  It's more immersive to me..

desiv
Amiga 1200 w/ ACA1230/28 - 4G CF, MAS Player, ext floppy, and 1084S.
Amiga 500 w/ 2M CHIP and 8M FAST RAM, DCTV, AEHD floppy, and 1084S.
Amiga 1000 w/ 4M FAST RAM, DUAL CF hard drives, external floppy.
 

Offline desiv

  • Hero Member
  • *****
  • Join Date: Oct 2009
  • Posts: 1270
    • Show all replies
Re: Molyneux Raises Kinect Defences with Amiga Reference
« Reply #3 on: July 15, 2011, 05:49:14 PM »
Quote from: commodorejohn;649708
The motions themselves are still going to be larger lags than button presses.
So, the act of using a quick flick to throw a bowling ball will seem more like throwing a bowling ball than....
..actually throwing a bowling ball, because of the large motion of actually throwing a bowling ball????  :confused::confused::confused:

desiv
Amiga 1200 w/ ACA1230/28 - 4G CF, MAS Player, ext floppy, and 1084S.
Amiga 500 w/ 2M CHIP and 8M FAST RAM, DCTV, AEHD floppy, and 1084S.
Amiga 1000 w/ 4M FAST RAM, DUAL CF hard drives, external floppy.