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Author Topic: MorphOS: Quake III: Arena  (Read 2223 times)

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Offline billchase

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Re: MorphOS: Quake III: Arena
« on: August 30, 2005, 11:04:49 PM »
That was quick.

C Snyder
 

Offline billchase

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Re: MorphOS: Quake III: Arena
« Reply #1 on: August 31, 2005, 01:35:27 AM »
Someone mentioned about that on aw.net.  First off,
the memory requirement is too step for classic (even
though the blizzard can use 256MB, I frankly don't
think it has the horsepower).  Secondly, the 3D
driver requirement is also an issue currently with
the classic machines.  I sure the MorphOS experts
around here can be more specific.

C Snyder
 

Offline billchase

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Re: MorphOS: Quake III: Arena
« Reply #2 on: August 31, 2005, 04:17:58 AM »
I agree, but for some reason, the MorphOS version is
stating a 256MB requirement.  Since I can't test it
myself, maybe it is a recommended memory that is
being stated vs a min to run requirement.

C Snyder