Welcome, Guest. Please login or register.

Author Topic: Unofficial CyberGraphX v4 bug fixes  (Read 8700 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline bbond007

  • Hero Member
  • *****
  • Join Date: Mar 2009
  • Posts: 1517
    • Show all replies
Re: New CyberGraphX v4 version available
« on: July 19, 2015, 03:19:57 PM »
Quote from: Thomas Richter;792659
Cosmos, you're one of the people that destroy the classics, don't you see this? You're destroying the motivation of investing any time into software simply by taking other's people's code and ripping it apart. That's not how development works. It creates trash, unmanageable versions, unmanageable software, it defeats any sane development process.


I think you made your point earlier about the due dilligence - and now you are just being harsh. This is more along the lines of releasing an ECS/AGA fixed game binary when you should probably make something like a whdload installer.

Anyway, the smaller problem I see is if developers start using this library and stop coding around this preexisting bug (like they have done for years). Now nobody can run this software without using the modified CGX binary.