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Author Topic: Top 3 best ideas in amiga history?  (Read 10198 times)

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Offline NovaCoder

Re: Top 3 best ideas in amiga history?
« on: February 16, 2010, 01:11:36 AM »
How about a bit of controversy...

I vote for:

A500
A1200
CD32

As far as software goes, yes WB was very advanced when it was first released but fell further and further behind the times.


:)
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoder

Re: Top 3 best ideas in amiga history?
« Reply #1 on: February 16, 2010, 01:16:26 AM »
Quote from: Hell Labs;543346


Truthfully, AGA was both late, and crap.



AGA was 'ok' for the budget home user/gamer hooked-up to a TV type machines (eg A1200, CD32).   The real problem was using the same old planar based chipset on their premium machines (A3000 and upwards).
Life begins at 100 MIPS!


Nice Ports on AmiNet!
 

Offline NovaCoder

Re: Top 3 best ideas in amiga history?
« Reply #2 on: February 16, 2010, 01:43:03 AM »
Quote from: Tension;543398
I think the real problem was that most games didn't take advantage of the AGA chipset, to maintain compatability with the A500 to generate bigger sales.

Consider the CD32:  Most of the games were just crap A500 conversions.

Microcosm was the only game on the CD32 that made me think WOW!  (and even then, the gameplay wasnt the best)

What a bloody shame!



Most CD32 games were actually A1200 games that didn't make use of the extra storage space (and most A1200 were just lame updates of OCS/ECS games but that's another story).

Imagine what might have happend if the A1200 also used CDROM's as its storage media ;)
Life begins at 100 MIPS!


Nice Ports on AmiNet!