Welcome, Guest. Please login or register.

Author Topic: XMOS chips and the FPGA Arcade Replay  (Read 8953 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline wawrzon

Re: XMOS chips and the FPGA Arcade Replay
« on: July 12, 2013, 01:26:51 PM »
am i reading this correctly? are you sure x-mos chip like those built in into "amigaone x1000" as "xena" can be only programmed once? what would be the point then putting them on board such a system? i think there must be some misunderstanding somewhere.

also the matter of using x-mos ("xena") for emulation has been discussed multiple times and the idea has been defeated, or at least never proven. anything that chip has been ever used on x1k is making few diodes blink. even though there is more sophisticated usage examples on the net, it doesnt look like there is enough interest or skill in the amiga or better say os4 community to utilize it in any exciting way.
 

Offline wawrzon

Re: XMOS chips and the FPGA Arcade Replay
« Reply #1 on: July 12, 2013, 02:54:01 PM »
@spirantho
but the whole point of discussion is to take advantage of the chip if/where possible. if there is no advantage then why bother with it, save for fun?
 

Offline wawrzon

Re: XMOS chips and the FPGA Arcade Replay
« Reply #2 on: July 14, 2013, 10:37:56 AM »
what is the point of having foreign coprocessor on amiga/clone? it would either need to run its foreign native code, which does not exist, at least not yet. or had to run amiga chipset and/or 68k emulation, to take advantage of it. on x1k there in no single practical application for the xmos up till now. hard to expect it would be different on fpgaarcade. and if you want a coprocessor why not go for more powerful one? if you already want to attach a foreign device it could be an i7 as well...