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Author Topic: Professionally published homebrew games.  (Read 19507 times)

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Offline CammyTopic starter

Professionally published homebrew games.
« on: September 19, 2014, 07:24:54 PM »
Welcome to the Amigakit forum. I'll be elsewhere.
« Last Edit: September 19, 2014, 08:36:59 PM by Cammy »
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Offline CammyTopic starter

Re: Professionally published homebrew games.
« Reply #1 on: September 19, 2014, 08:00:51 PM »
Yes, but I think the main reason behind your implementation of the ideas of others is your own personal gain first and foremost. An Amiga App Store should be maintained by the Amiga community together, not controlled by a single profiteer.
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Offline CammyTopic starter

Re: Professionally published homebrew games.
« Reply #2 on: September 19, 2014, 08:26:53 PM »
So really it's about your need to control the entire Amiga market personally? Nothing gets by without you needing to make sure business is directed your way. Any time Amiga users want to help each other out of the kindness of their own hearts you need assert yourself as the middleman and fill your own pockets.

What I'm suggesting is a transparent funding system for the Amiga community, run by the Amiga community. We would ensure the money goes exactly where it's needed, not filtered by those who already have enough. We take matters into our own hands rather than waiting several years for someone like you to catch on and implement your own half-arsed, twice as costly copy.
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A1200 020@14Mhz/2MB+8MB/FPU/RTC/KS3.0/IDE-CF+2GB/S-Video
CD32 020@14Mhz/2MB+8MB/RTC/KS3.1/IDE-CF+4GB
A600 030@30Mhz/2MB+64MB/RTC/IDE-CF+4GB/Subway USB/S-Video/PCMCIA NIC/USB Numeric Keypad+Hub+Mouse+Control Pad
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