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Author Topic: Amiga Quake on 060  (Read 5332 times)

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Offline Damion

Re: Amiga Quake on 060
« on: November 29, 2007, 09:55:55 PM »
Quote

Thomas wrote:

IMHO 10 FPS is totally sufficient for a smooth animation and Quake is perfectly playable on a 060. I liked this game very much.



I remember playing this game with AGA (Pal Hi-Res Laced), and at 66MHz it was totally playable, at least for single player. I used the free version on aminet, IIRC it gave better performance than Clickboom's version. Also, using good software patches can really help speed it up.

With a graphics card I'm sure it would play fine.

Thing is, (IMHO) you can't take it too seriously or compare it to modern games. It's just a "cool" factor that it runs reasonably well on older hardware.

I haven't really tried it on my new Apollo card, but I'd be happy to post some benchmarks at 50, 70 and 80MHz.

 

Offline Damion

Re: Amiga Quake on 060
« Reply #1 on: November 29, 2007, 11:36:38 PM »
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zyphoid wrote:
@ -D- I would like to try the demo for myself to see if it is indeed at a playable speed on a 060. What do I need to do to play the aminet demo?


Just the quake port, along with the "ID1" directory from the Quake CD. You can get the port here. With your Voodoo I'm guessing it should play fairly well.

There used to be a Clickboom demo version. (First level only, I think.) IIRC, the above version was faster.