@motorollin:
The interpretation of the game data files is
not the problem. The slow down is caused by
emulation of the sound card. The older games
haven't music data in a sample format. They
have commands for the sound card (Adlib or MIDI),
which have to be emulated. That's why the reduction
of the output rate will increase the game speed.
@AmigaMance:
It doesn't use SDL. It bases on Morphos-Backend.
@all:
At my side no bugs appear. Can you send me
your hardware and software configuration
so I can isolate the systems where these bugs
occur.
Uwe