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Author Topic: ScummVM 0.9.1 - now for Classic Amiga!  (Read 4735 times)

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Offline UweRyssel

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Re: ScummVM 0.9.1 - now for Classic Amiga!
« on: January 10, 2007, 09:44:42 PM »
@motorollin:

The interpretation of the game data files is
not the problem. The slow down is caused by
emulation of the sound card. The older games
haven't music data in a sample format. They
have commands for the sound card (Adlib or MIDI),
which have to be emulated. That's why the reduction
of the output rate will increase the game speed.

@AmigaMance:

It doesn't use SDL. It bases on Morphos-Backend.

@all:

At my side no bugs appear. Can you send me
your hardware and software configuration
so I can isolate the systems where these bugs
occur.

Uwe
 

Offline UweRyssel

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Re: ScummVM 0.9.1 - now for Classic Amiga!
« Reply #1 on: January 11, 2007, 06:36:17 PM »
I'm using native gcc 2.95.3. The last versions including 0.7.1 were done with StormC4.

There are some minor modifications in common
ScummVM code and major modifications in the backend
code. I changed the confik.mak and config.h files a bit, too. I can send you the files if you post me your eMail address (you can find my addr. on my homepage).