dammy wrote:
Neutrino and Dragonfly were originally considered but the question of hardware support popped up. As Apple proved, if you can hide the unix style ugliness below the GUI, even Macheads can not only use it, but brag about it.
So after all that you're creating a graphical shell? Woooopdedooo! Which begs the question; Why don't you just improve whats already there?
Days of 7MHz 68000, micro kernels made sense. Today's multi core, not too many will be impacted with a slimmed down monolithic kernel. With todays god like gfx cards, end users demand hardware acceleration for 2D/3D. The end users have paid for a great gfx card, shouldn't they get the benefit that they paid for?
Actually, on multicore machines a microkernel design would work best.. You also seemed have missed that Windows is microkernel based, OSX uses mach in its layers of "stuff apple bought"... and biggest omission is a pretty major one; Barely any support for graphics hardware comes from the kernel in Linux.
Anubis doesn't have money, contracts, IP, but it does have a burning in the belly for what today's AOS should be. It damn well better squeeze every possible drop of horse power out of it's existing hardware, just like AOS did on the Amiga, with no excuses.
Give it up. You think you going to do better than the thousands and thousands of active developers the major operating systems, Xorg, KDE, Gnome etc etc have? Maybe you could ebay a reality check.
like minded developers that they can make a difference at the beginning of a OS development.
Any serious developer should see this for the joke it is. God help anyone that thinks that something worth while is going to come from this.
How many Amiga devs left for Linux/BSD? They now can put their knowledge of both AOS and Linux to work. Anubis can be found on source forge under
It doesn't matter what platform you develop on anymore, most people use the gnu compilers, the gnu libraries.
It isn't the 1980's anymore, wake up.