« Reply #1 on: August 23, 2012, 08:17:57 AM »
Games that use Intuition for the graphics layout and the Amiga's voice synthesis for dialogue, using the Copper to display two or three separate screens at once (for a panel and the game area) with their own palettes and resolutions. As much fun as it is when a game takes advantage of the hardware, I think it's also great when they make good use of the OS too.
Something like Operation Stealth, then. Great game, although the minigames sucked.

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