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Author Topic: Neo Geo vs A1200  (Read 12227 times)

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Offline gertsy

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Re: Neo Geo vs A1200
« on: January 29, 2014, 07:26:39 AM »
Quote from: mikrucio;758140
let me get this right =>
You don't want to get a PS4 (probably an uneducated reason)
BUT
you want to get a 20 year old system like a NeoGeo which is barely more powerful
than my toaster oven.And one which I can emulate and get free games for in about 10 minutes?

wow your smart


It's "you're" smart, actually. :)
 

Offline gertsy

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Re: Neo Geo vs A1200
« Reply #1 on: January 29, 2014, 09:16:09 PM »
Quote from: XDelusion;758187
And that spells out the current trend that to me seems to be killing the modern video game industry. With the exception of Nintendo, no one is designing video game hardware around the games they'd like to develop, rather (Sony and Microsoft) are trying to churn out something with the most impressive specs, bells, whistles, etc.  and paying mind to little else. As if match the specs of dated PC hardware is going to make good games a given...

...when the matter of the fact is that few games that come out on Sony or Microsoft any more are about gaming and are more about making shooters with more polys, higher res textures, more tits, more ass, more foul language, and more dark, deviant, and psychotic plot lines.


Can't disagree with this. But that's not in Microsoft or Sony's direct control, they make the platform. Imagine a high quality version of Worms on these platforms now. I reckon it would sell like hot cakes.

I stopped at PS 2.
 

Offline gertsy

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Re: Neo Geo vs A1200
« Reply #2 on: January 30, 2014, 07:16:08 AM »
Quote from: XDelusion;758198
Aside of Sony's Eye toy thingy they released for the PS 2, I'd say their actions prove that they are to blame....
.
.
 Anyhow, the game market is crap, long live Nintendo, but shame on them for only putting safety nets at their factories. Ruthless!!!


Understand your point of view but still I fail to see, apart from proprietary games, how Sony and Microsoft are directly responsible for what you, in my view, are clearly pointing out above is a result of what games houses know will sell and is the core reality of the mass market as confined by modern marketing.
« Last Edit: January 30, 2014, 07:23:52 AM by gertsy »