Welcome, Guest. Please login or register.

Author Topic: CD32 Pad problem  (Read 2491 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline JLF65

  • Full Member
  • ***
  • Join Date: Dec 2005
  • Posts: 101
    • Show all replies
Re: CD32 Pad problem
« on: December 27, 2005, 08:06:17 PM »
CD32 pads are read serially. You have to specifically reprogram some of the gameport lines to allow serially clocking the data (off the top of my head, the primary button line is turned into an output used for the serial clock, while one of the pot lines is used to read the serial data in fast mode). It sounds like the game isn't reprogramming the gameport lines correctly. Running another game first sets the register that payback doesn't. At least, that's what it sounds like to me.