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Author Topic: Strange Issues on A1200 MX1230A and Indivision  (Read 1724 times)

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Offline Crom00Topic starter

Strange Issues on A1200 MX1230A and Indivision
« on: November 27, 2008, 02:11:23 AM »
HI,

Having some weird issues: Have an A1200 with an Microbotics MX1230A and an Indivision. Up till recently the Indivision was not working reliably so I did the sanding socket trick and that worked. Little to no distortion that I can notice. Be carefull with this mod.

I run Bloodywych Workbench with scalos. After WB loads I have to run a utlity that activates the ram on the Microbitics board.  After activating the ram, any icon I click on becomes garbled and quite messy. Ive tried a 8 meg and 128 meg chip, both resuly in the same problem.

Another quirk, lots of vector errors when trying to load WHDLoad games. These games ran fine in the past with my MBX1200Z fpu card.

I have WB 3.1 and 3.0 roms, ordered 3.1 roms.

Any adivce here?

 

Offline Crom00Topic starter

Re: Strange Issues on A1200 MX1230A and Indivision
« Reply #1 on: November 27, 2008, 02:36:15 PM »

I turned off the FBLIT option in scalos as with an 68030 @ 50 mhz...Thanks no more garbled icons, except for the Microbitcs control panel.
Also adjusted the Startup sequence but my monitor drivers wont load and I cant run screenmode prefs... weird.
The addmem progrqam hangs but I get access to all my ram.

Will try the snoopdos options.

I read on EAB that the microbotics 030 card creates lots of interupts that generate the vector errors in whdload. Has anyone had to tweak their settings for this cpu card and WHDLoad?