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Sent: 2003/12/30 10:15:18 Gorky ThreadHi!Comment to your post on that Gorky thread: The points a certain review criticized about the Gorky port where not noticed by the QA at e.p.i.c interactive. They were not noticed by the QA done by the manufacturers of the Windows version. I would still have done a bugfix (actually I did two minor bugfix) after I was notified about it if e.p.i.c would not have stopped paying me.QA was not done by me. The contract clearly specified this as e.p.i.cs job. Neither was Betatesting done by me. This was also specified as e.p.i.cs job.I cannot work for free.If you want to judge how good a coder I am have a look at my Quake 2 port. I have to admit I am really p*ssed off by such remarks. You have also to see that the original source-code of Gorky 17 was in a shape I would "normally" describe as "unportable". It is the least portable game source I ever saw, with the only exception of Alien vs. Predator of course. And Avs.P would have been much more portable even, if it would not have had a D3D Renderer Actually the contract for the Mac G17-version only happened as I (personally, not Hyperion) was in pretty bad financial shape when that offer for the Mac-port came. If I would have known about the way e.p.i.c pays (or pays not ) their bills I probably wouldn't have done it.If you feel any need for further comment, please tell them by email to SteffenH@hyperion-entertainment.com. I have no interest in flame wars on a public forum.Have a nice day.Steffen