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Reasons to run AOS4.0 on Classic PPC instead of AOS3.1-3.9
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Topic: Reasons to run AOS4.0 on Classic PPC instead of AOS3.1-3.9 (Read 4290 times)
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pjhutch
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Join Date: Mar 2002
Posts: 452
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Re: Reasons to run AOS4.0 on Classic PPC instead of AOS3.1-3.9
«
on:
January 02, 2008, 07:19:37 PM »
How about all those PPC based Amiga games?
Wipeout 2097 (
http://hol.abime.net/1737
)
Heretic II (
http://hol.abime.net/696
)
Quake (open source version)
Quake II (
http://hol.abime.net/3915
)
Shogo (
http://www.hyperion-entertainment.biz:8080/amiga
)
Freespace (
http://www.hyperion-entertainment.biz:8080/amiga
)
Gorky 17 (
http://www.hyperion-entertainment.biz:8080/amiga
)
Nightlong (
http://www.clickboom.com/cgi-bin/index.cgi?part=nightlong
)
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Peter Hutchison
http://www.pjhutchison.org/
pjhutch
Sr. Member
Join Date: Mar 2002
Posts: 452
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Amiga user and developer
Re: Reasons to run AOS4.0 on Classic PPC instead of AOS3.1-3.9
«
Reply #1 on:
January 03, 2008, 06:59:55 PM »
If most existing PPC games work with PowerUp or WarpOS then I wonder how hard is it to convert them to work with AOS 4? If companies converted these existing titles then they have an instant market for them for minimal amount of work !!
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Peter Hutchison
http://www.pjhutchison.org/
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