Karlos wrote:
bloodline wrote:
Your biggest hurdle would be having an 8bit buffer in chip ram (which would use up just about all the available bandwidth)... and then use up all your CPU time doing a 24bit->HAM8 conversion...
At the end of the day you may as well have a workbench slide show :lol: I'd be really surprised if you could get 50fps out of it... I was really disappointed with the performance of my 040
You must not have read the part where I said I'd used a RGB->HAM8 video driver for shapeshifter ;-)
There were various tricks used. You sure as hell don't convert the full frame, every frame, just the areas that are affected when someone renders something ;-)
Ahhhhhhhhh... you mean using the MMU to detect the "damaged" areas of the display... yeah that would make the whole idea much more feasable :-D
-edit-
Of course, if it were available, one could use the PPC to do the conversion. 2 context switches per frame are hardly likely to compare to the time it takes to actually do the job of converting the data, right?
Hell yeah... I imagine with the PPC, Copying the display updates to the Chipram would probably be 95% of the total overhead of the whole process :-D