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Author Topic: potential PPC Amiga REAL CHEAP  (Read 140593 times)

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Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #299 from previous page: February 24, 2006, 12:24:37 PM »
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adolescent wrote:
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lou_dias wrote:

Update: part of my suspension and brake package is now pictured on that page and on the next is my wheels...


Why aren't you doing the work yourself?  The best part of car customizing is satisfaction of doing it yourself.


Well:

#1: Fiero engines come out the bottom so you need a lift (to lift the car off the drivetrain)
#2: No garage
#3: It's bloody cold out there with no garage
and most importantly
#4: I don't like to get my hands dirty

I have done basic things like replace the clutch slave cylinder and basic distributor/ignition stuff.  I've grinded excess casting off the factory exhaust manifolds.  I know everything I want done and I've picked every part myself, I'd just rather pay someone else to put it together and leave me to the most important part: enjoying the driving.
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #300 on: February 24, 2006, 10:19:15 PM »
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koaftder wrote:

If that werent the case, most southern rednecks would be riding bicycles.


LOL

I don't spend big money on quality parts and the people I pay to do my work have the reputation behind them.

Luckily, I'm getting free labor on the 6-speed install as he just finished developing the kit and needed guinea-pigs with different motors to test fit it.  The transmission can handle the LS3 in the GTP so I don't have to worry about building a motor that will pump out 200rwhp.  The car will weight about 2800 lbs loaded with all options.
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #301 on: February 25, 2006, 12:01:44 AM »
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adolescent wrote:
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lou_dias wrote:

#4: I don't like to get my hands dirty


Anybody can write a check.  :-(  

If you wanted to keep your hands clean then starting with a 15+ year old car isn't a good idea.  But then again, you don't have to worry about that.


Well, I leave stuff like that to experts.  Just like I leave OS porting to experts...

Fieros have held up rather well over the years.

Also, it's nice NOT to have to do it myself.  I pick my options and get only what I want (which is usually alot).  They have a bad reputation that is no longer deserved.  For instance, did you know the Fiero is the only car every to receive a 5 star safety rating WITHOUT AN AIRBAG?  It's ok that everyone thinks they catch on fire all the time and are death-traps.  That just lets me buy them cheap.
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #302 on: March 01, 2006, 09:47:32 PM »
Woah!  This guy has a boat-load of NGC development equipment including this USB adapter via the memorycard port:

http://www.fazycruck.com/index.php?option=com_content&task=view&id=38&Itemid=30
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #303 on: March 01, 2006, 10:58:15 PM »
Ah yes, those extra 24Mb must have made all the difference to OS4...luckily Revolution will have atleast an extra 64MB...

Interesting how it sends .elf's to the GC similarly to the first "soft mod" applications that exploit Phantasy Star Online.

ProDG offers Visual Studio integration but still requires a Nintendo SDK.  :(

I think next year I will take a 3D animation course...have you heard?  Revolution Developer's Kits are only $2000! http://revolution.ign.com/articles/690/690730p1.html
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #304 on: March 02, 2006, 05:09:28 PM »
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adolescent wrote:

Yes, but will they really sell one to you?  It's easy to get a second hand NR Reader but getting something straight from Nintendo is going to be tough.


Well, if you've been following there announcements since E3, they are looking to attract small developers and reduce team sizes and development time.  I think the first 'Brain Training' game on the DS was done by no more than 5 people...

Believe it or not, I can go to E3 if I want, I'm considered an industry professional.  I received the registration information about 3 or 4 months ago but I've misplaced it.  At one time I was thinking of registering myself and another person and then auctioning off my second pass on Ebay...LOL!

Safe to say, when you compare the price of the PSP devkit ($18000) to the Revolution, Nintendo has made it easy to start development.  Let's just say you or I get one, then "contract" Hyperion to port OS4 to Revolution using your/my licensed devkit.  Then it would be just a matter of finding a publisher (I hear Atari's deserate these days) to negociate royalties and the like.  Now would be the right time to do this.  Interestly enough, Nintendo is porting Opera to the Nintendo DS...I wonder is it will do the same for Revolution.  This strengthens the possibility of allowing a 3rd party 'OS' on the platform for simple things like email and web-browsing as they may also offer a similar product.  The only drawback is if Nintendo would want to make money on OS4 software that runs on Revoltion, games for instance...
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #305 on: March 03, 2006, 01:42:06 AM »
Yeah, no booth babes does suck...

...

and I don't think koaftlder's put down the beer since we agreed to a toast.
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #306 on: March 08, 2006, 03:50:55 AM »
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FaZyCrUcK wrote:
Nice to see people taking an interest in the site, it's good to know I'm not the only one looking, hehe.

Check back soon, I have a ton of dev units on the way.

GDEV's
GBOXes
Brand new boxed DDH
NPDP Gang writers, etc etc

SN-TDEV would be nice but very expensive at the mo

Andy


Welcome to the site, try not to let the trolls put you off too much.  Do you have any SDK's to go with the hardware?



@Adolescent
To break in, you pretty much need a demo running on some system to show off that you can actually do something then maybe they'll give you a license to actually port it over.  You have to knock on alot of doors.  Being a student at DigiPen also helps alot as Nintendo sponsors that place.

My friend is persuing a Master's at UMass-Dartmouth and they are studying the GC's caching.
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #307 on: March 08, 2006, 05:12:03 PM »
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FaZyCrUcK wrote:
Yeah, I have a load of SDK's on the way too... the official Dolphin SDK, and a ProDG... Can't wait.
Thanks for the welcome!

Andy


You're welcome!

What do you intend to do with it all?
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #308 on: March 08, 2006, 08:52:24 PM »
Maybe we can eventually get AROS natively booting on the GC.  Also, you should check out www.gcdev.com
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #309 on: March 09, 2006, 02:21:33 PM »
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Tripitaka wrote:
Ha BL~~DY Ha, I think you miss the point. Yaroze was expensive for a couple of cables and a fuzzy black texture PS, required a PC and lacked many of the features the full Playstation developers' suite provided.
Linux on PS2 may well be welcome but the HDD included with the Linux Kit is not compatible with PlayStation 2 games, (reformatting the HDD with the utility disc provided with the retail HDD enables use with PlayStation 2 games but removes the Linux). It didn't use the DVD ROM drive either did it, hmm....I'll give it a 4.

However, an A1200 just required a copy of Blitz Basic to get most people going and you don't need to reformat a HDD to play games. Even the CD32 was more flexible than Linux PS2 for homebrew.

I would like to see a true homebrew system like the Amiga was. Lets face it, all you should need on an XBOX is a keyboard and some software, the rest is all in place.
It's not about the "interested" finding cheap kit to code with, they'll code anyway. It's about thousands of J Doe's who when bored of countless hours on GTA have a play with the SEUCK of the day and find they actually enjoyed CREATING something.
If it's in the box and 1% try it out then maybe 1% of them make fun games, on a system like PS2, GC or XBOX we gain a stack of great PD. The industry in turn gets some new ideas and potential future stars. Look how Team 17 started.

   :-)


Ya know, that's what's missing from today's market.  There are no Commodore 64's or Amiga 500's in today's market.

If someone release a "console" that could be "officially" expanded into a PC that people could write PD software for and do a couple of simple things like surf the web and check email, wouldn't that be neat?  Really, that's all I'd like from an AOS port on GC.  Run some games and do simple things.  People forget that back then there work several different classes of computers:  personal, workstation, mini and super...  Now it seems it's only personal and super.

As a kid I could save up and get a C64 and later Amiga and when I was bored playing games, I did try my hand at programming.  That was the appeal.  It's not that simple today.  As a 13 year-old, your mom would not buy you a new PC and let you do whatever you want to it.  A product needs to come off as a mere toy, but offer possibilities to the curious child/teen...now how do you build a market around it in today's world?

Bundle it with AMOS!
 

Offline Louis DiasTopic starter

Re: Potential MIPS Super Computer REAL CHEAP!!!
« Reply #310 on: March 14, 2006, 05:28:35 PM »
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adolescent wrote:
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_ThEcRoW wrote:
For when os4 on my beloved N64?????


Don't be silly...  The N64 is a MIPS super-computer, not a PPC super-computer like the Gamecube.  Although, because it's a MIPS super-computer, it can obviously run Irix, and even better than any SGI box, because it's from Nintendo.  :crazy:

uh Nintendo kicks ass! Nintendo should buy SGI...  :lol:


Well, if you know your Nintendo history, you will also recall that ArtX, the developers of the Flipper all-in-one GPU in the GC were former SGI employees.  As you know ATI bought ArtX and I don't think even Nintendo can buy ATI.

But there's nothing worth buying of SGI now...all the useful people now work at ATI...  ...and that's how ATI got into the console GPU business...look at them now!
 

Offline Louis DiasTopic starter

Re: Potential MIPS Super Computer REAL CHEAP!!!
« Reply #311 on: March 14, 2006, 09:38:42 PM »
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adolescent wrote:

There's nothing to buy off of Amiga, Inc. yet you suggested it.  


If groups like the Bitmap Brothers are still in the business, then the Amiga name is still known.

It seems Sony and MS are crossing over into PC-land with the 360 and PS3's media capabilities and having a base and brand such as Amiga could lend Nintendo some credibility and headway in that area.  Afterall, the Amiga was the first "multimedia PC".  Convergence is coming.  Nintendo's ingenuity, money, engineering and software is the kick in the pants that could revive this current pitiful existence...

That's my opinion.  I'm sticking with it.
 

Offline Louis DiasTopic starter

Re: Potential MIPS Super Computer REAL CHEAP!!!
« Reply #312 on: March 15, 2006, 04:31:29 AM »
Right.

Which is why they need to get bought out and have the BRAND, which is what I was speaking of, re-established as an entertainment mecca.
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #313 on: March 16, 2006, 09:19:57 PM »
Vindication:  Zelda to use Revmote when run on Revolution

http://www.gamesarefun.com/news.php?newsid=6122

Though I still would believe Nintendo could release a wired version of the Revmote that plugs into a GC port (like the first devkit did) so that GC owners don't feel slighted.  They could even use this on future cross-over GC/Revolution games.  Again, it could be a situation where polygon counts and stuff like that go up when run on Revolution hardware vs. GC hardware.

I think Revolution hardware will be exploited instantly due to it's 100% HARDWARE backwards compatibility with the GC.  Shortly there after, the USB ports and SD card ports will be exposed.  If Nintendo really wanted to save money, they would just include SD card adapters for the GC memory card ports...this means I could order another batch of the SD Gecko's and make even more $$$ as my supply is down to about 10.
 

Offline Louis DiasTopic starter

Re: Time to celebrate!
« Reply #314 on: March 19, 2006, 02:30:44 AM »
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adolescent wrote:

I don't think so.  I don't think Nintendo would risk leaving the PSO back door in.  AFAIK, the Action Replay isn't an officially licensed software so there's no reason for Nintendo to make sure it runs either.  Anyway, it's easy enough to add an abstraction layer when running in GCN mode so even if existing hacks worked, they could only access what they could on the GCN.


If Nintendo switched hardware partners like Sony and MS, I would agree with you.  For all intends and purposes, Revolution is to the GC what the A1200 is to the A500.  Revolution will have double the bus speed, double the cpu clock speed, triple the memory and new api's to handle the extra functionality of revolution.  I expect the wireless ethernet interface will be seamless and just act like the GC has the broad band adapter with double the thru-put (54Mb/s vs. 27Mb/s).  Serial ports 1 becomes USB ports 1 & 2.  One thing Revolution will lack is the hi-speed parrallel port...  No GBA player...unless they do something with the USB ports

Again, the system being only 2+ times more powerful than the GC means the sandbox method will not be used.

On a brighter note...  If the GC pumped out 15 million in-game polygons and now Revolution may possible do 30 million, I won't complain graphically.  I believe most of the highest quality PS2 titles did about 10 million and the Xbox around 18 million.  Hopefully the 3MB of texture cache will also atleast double.

Oh, another reason I believe the built-in wi-fi 802.11g will act just like a 2x BBA is that Nintendo is claiming 100% GC backwards compaability...and it wouldn't look good if you couldn't have a Mario Kart:Double Dash LAN-party.  That would just be wrong!  :D