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Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #59 on: April 08, 2005, 11:22:42 AM »
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adolescent wrote:
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lou_dias wrote:
Hey, how do you like buying 8 copies of a game in order to play against 7 of your near-by PSP-owning friends?  Not so on the DS, everyone just downloads it from the one with the copy and all can join in on the fun.  Advantage - Nintendo.


Some more facts for you...

- Not all games will support "DS Download Play" single game card multiplayer, some games still need copies for each player.
- Of the games that do support it often they don't offer the complete game in multiplayer. (ie like GBA single pak multiplayer)
- PSP games like THUG and Twisted Metal DO support this (un-oficially)
- PSP works on wireless LAN/hotspot NOW (not in development, promised, etc.  NOW!)
Advantage - PSP


http://www.gamesindustry.biz/content_page.php?aid=7885

Considering the hype... If you look at Japanese sales, the PSP is losing ground again.  http://www.gamesarefun.com/news.php?newsid=4645
Keep in mind that these are 2005 stats and don't include the launch of the DS in Japan. (sold over 500,000 at launch)

Advantage - Nintendo
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #60 on: April 08, 2005, 09:26:55 PM »
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seer wrote:
Nintendo has announced this already.

eh... So because Nintendo announced the game it's gonna kick ass ?  :-?


Well there aren't too many 'Nintendo-made' games that don't kick ass for the genre they are inteded for.  Are you really going to argue about their quality?  Honestly, I used to be a Nintendo hater in my foolish youth but the company has won me over.  Unlike some companies (MS), they release a quality product be it hardware or software.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #61 on: April 08, 2005, 09:34:12 PM »
Your stats are from the week before mine...
Also, they both ignore the 500,000+ Nintendo DS units sold in 4 days in Japan when it was released in December.

http://www.nintendo.com/newsarticle?page=newsArchive&articleid=e4f9ec56-07c4-4698-bddb-9413c2eb4530&page=archive
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #62 on: April 08, 2005, 09:53:17 PM »
adolescent wrote:
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- Not all games will support "DS Download Play" single game card multiplayer, some games still need copies for each player.
- Of the games that do support it often they don't offer the complete game in multiplayer. (ie like GBA single pak multiplayer)
- PSP games like THUG and Twisted Metal DO support this (un-oficially)
- PSP works on wireless LAN/hotspot NOW (not in development, promised, etc.  NOW!)

Again, you ignore the facts.  Why respond to the multiplayer arguments with sales figures?  I guess you agree that the PSP is better for multiplayer?

Now on to the sales figures.  Had you actually read the article you posted you'd have caught this:

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The figures are healthy by comparison with previous product launches in the space - the Nintendo DS, for example, shipped half a million units in North America before Christmas and took over a week to work through that initial shipment.


Oh and Nintendo had to increase the initial shipment by 40% due to demand.  An extra 200,000 to become 700,000.

http://www.nintendo.com/newsarticle?page=newsArchive&articleid=b5dc37bb-77e8-400b-99c4-fe10493af1e7&page=archive

Yeah then they continue to sell over 1.3 million total by Dec 31st in the US alone.  Yeah, a real sales disappointment - NOT.  Now let's see, the PSP debuted last week and has only sold 500,000 out of a million available and pushed the Europe launch back so the US could have half a million PSP's sitting on the shelves...

On multiplayer - Nintendo had the 'download' feature from the start and Sony is only psuedo supporting it because of Nintendo.  Nintendo can't force 3rd parties to support that feature.

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So, (sales) advantage PSP.


LOL...LMAO...ROTFL!

ps,
Hey how's the battery life on those PSP's?  LOL again...
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #63 on: April 08, 2005, 10:00:41 PM »
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seer wrote:

How anyone can hate a company is really beyond me.


With business practices like this:
http://www.gamesindustry.biz/content_page.php?section_name=dev&aid=1210

it's easy.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #64 on: April 08, 2005, 11:54:40 PM »
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adonay wrote:
im just wondering why do you guyz still .post in this subject is it realy more to get out of it just wondering?


adonay :-D


Gee, maybe a bunch of people will come along, read the entire thread and decide "hey, this could be a great way to get Amiga into a mass market device".  Afterall, Amiga is a software company now.  Who cares what the underlying hardware really is.  I'm touting the Gamecube and Revolution because I feel
#1 it would require the least amount of development time to do so and
#2 I don't want to throw money at MS to run on their hardware.  MS hardware also breaks rule #1
#3 The A1 is under-powered and over-priced.  A GC system can be had for peanuts and has comparable cpu power.

As for not Apple/Mac, they are a closed system.
As for not Sony PS2/3, it breaks my reason #1

I believe OS4 with some bundled software (some Hyperion games, a browser, email client and maybe a retro pak) could be an interesting piece of software on a console.

@DrBlue:
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Returning to the origianl subject. I think that you are being a little harsh with regards to the idea that OS4 could or should be able to be run on a system other than the A1 hardware.


Wasn't OS4 supposed to be ported to Cyberstorm'd Amigas?  So obviously it was written with portability to other platforms in mind.  I remember reading about the HAL and how proud of it Hyperion was.  I think there are some underlying issues as to why we don't already have OS4 in our hands that have not been made public.  I wouldn't be surprised if all is not well between Hyperion and Eyetech.

http://cube.ign.com/articles/602/602093p1.html
Double dividends!  Damn, I should have bought stock years ago!
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #65 on: April 10, 2005, 01:20:38 AM »
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Waccoon wrote:

You never did give the name of that single, inefficient bus in the Wintel PC.  Can you provide a reference for that?

I've asked you this multiple times.  If you say nothing else, please answer this.


My answer is that the question is pointless.

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You'll know more at E3.

Which is why you're going to keep wetting your pants and telling us all about these machines before E3.


Grow up.


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Since Revolution will use the same API as the GC, any work that could have been done on the GC port of AOS4 could have simply carried-on and continued for Revolution with less of the complaints about hardware capabilities

I believe it's been established that OS architecture is more complex than that.  But, you're not listening, anyway.


http://www.metrowerks.com/MW/Develop/Games/GC/Default.htm
Looking at that page, it clearly states:
• NINTENDO GAMECUBE OS was built with CodeWarrior tools, so your code will integrate seamlessly, saving valuable development time

So ofcourse you will make some rudimentary arguement (as always) that this doesn't mean it can run any other OS...

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and you'd really have a system with modern hardware for way less than $1000.

Has it occured to you why AmigaOne is so expensive?  It is more sophiticated than Gamecube, but mostly it's becuase the guys in charge want it to cost a lot of money.  This has been established, too, but you're not listening.


other than having a PPC socket instead of an Athlon or Pentium cpu socket, this board offers technology that is 5 years old.  The A1 board would cost $30 if it was an IBM-compatible motherboard.  A PPC cpu socket doesn't justify the price difference.  And the bundled video card (Radeon 7000) is also 5 or 6 years old.

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You can do a lot if your architecture is sound.  It never ceases to amaze me how ePSXe absolutely blows away the compatibility mode supported by the PS2.  You haven't seen real power until you've seen a Playstation game running in 1280x1024 in 32-bit color with full AA and modern texture filtering.  All that, and it runs without a hickup, too.


Yeah, I was running Tekken 3 at 1600x1200x32 fast as hell with a Radeon 7500 and an Athlon 900 using !Bleem.  I have used ePSXe now (!Bleem doesn't support Win2k) and it's alot slower.  I run an Athlon 2400+ with Radeon All-In-Wonder 8500DV.

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Well there aren't too many 'Nintendo-made' games that don't kick ass for the genre they are inteded for.

Not according to the demos I've played in the store.  It's a matter of taste.  Lots of people have also expressed their enormous disappointment with the new Starfox game on the fansites to which I'm subscribed.  I don't own a Gamecube (yet) but I've certainly seen it in action.


Why would you subscribe to a fansite of a game you don't own for a system you don't own?

Well, the big complaint about Star Fox Assault that I've seen on the fan sites is that Namco didn't include LAN play even though it was originally supposed to include it.  Other than that, people loved the return of the flying missions but felt the ground combat was thrown in to maintain some consistency with Star Fox Adventures.  I've seen the demo and the game looks hot.  I'll get it eventually.  I just beat Resident Evil 4.  You'd do no wrong to buy a used GC just for RE4.

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Didn't SEGA sell 5 million Saturns in Japan, and that was considered a miserable failure?

Kinda makes you feel better about a few thousand Amigas, doesn't it?  Especially since Hyperion wanted it that way.


There's quite a difference between 'million' and 'thousand'.  And why would a company want to limit it's own sales?

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Dare I ask what Lou thinks about XNA?  (Before you answer, keep in mind E3 hasn't happened, yet)  :-)


XNA - what took so damn long.  Either way it's just a fancy name for a common set of tools.

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I just updated my ATI drivers and on top of all the garbase like context menus I don't want, Java is now broken and many GUI components are showing up as blank.  I'm really, really upset with ATI right now.  Microsoft isn't alone when it comes to pulling lots of idiotic stunts that screw end-users.


ATI driver updates are always touchy.  Great hardware though.  The best way is to completely uninstall the old drivers then start new.

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#3 - Blame Hyperion for that, not the hardware itself.  AmigaOne is a horrible mis-match on all levels, and Hyperion had a lot of time to make that decision.  Even if Gamecube could run OS4, it's obvious the powers in charge don't want anything even close to that.


Actually I blame Eyetech.  Too bad Hyperion is contractually locked in.

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I can understand you don't like PS2 because it just sucks.  Really.  But, your verdict on PS3 is very pre-mature.  I suppose you've actually used the hardware?


Well if you say one PPC cpu isn't binary compatible with another PPC cpu, Cell certainly isn't going to be.  And like I said, development carries over from GC to Revolution.  I don't believe PS3 will ressemble PS2 in any way.

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Also, I'm disappointed you're only looking at console hardware.  Don't you think PC vendors would love to use cheap hardware, too?  Why don't they?  There's no law that a PC (open standards, not Wintel), must run Windows.  Why is it so tough to make alternative systems?  Do you think there might be, oh... technical reasons for it?  Why are Linux PPC boards intended for servers built like PCs instead of game consoles if all they do is direct Internet traffic and run architecture independent scripting languages and databases?


People want a PPC Amiga running OS 4.  I already own a PPC machine (Gamecube) and don't feel like spending money on the A1 for the reasons I've already stated.  Remember the topic: potential PPC Amiga REAL CHEAP

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OS4 isn't modern enough to run a real browser, and Hyperion specializes in porting old games, not making new ones.


Don't tell that to the IBrowse users.  I can show you server log files of IBrowse users running OS4 connecting to a site I maintain (www.dsbuzz.com) having hit my site (as well as MorphOS).  Also, I know they have done ports.  Nothing is stopping them from releasing OS4 versions of what they've already done.  Like I said - retro-pak.

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Imagine Amiga Anywhere games on Gamecube.  That'd be good for a laugh.  I wonder what Nintendo Power would say about that.  :-)


The whole point of Amiga Anywhere is portability.  Amiga Anywhere would probably do just fine on a DS or GBA.

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so many parts would have to be written from scratch that it would cost millions just to get it up and running


Considering OS4 was written from scratch..for the A1 which was almost designed from scratch...  Some how I feel you are overestimating just a bit...  Oh and please name the OS4 specific parts that need to be rewritten from scratch since you seem to be the resident expert on porting it.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #66 on: April 10, 2005, 05:54:32 PM »
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coldfish wrote:
seer wrote:

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How anyone can hate a company is really beyond me.


I think exposes a lack of deeper thinking. ;0)

by lou_dias:

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With business practices like this:
http://www.gamesindustry.biz/content_page.php?section_name=dev&aid=1210

it's easy.


Maybe you should think about the society that breeds individuals that partake in these sorts of business practices???


It's definitly the capitalist piggish society that is the U.S. of A. but that's another topic for another thread.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #67 on: April 19, 2005, 09:18:22 PM »
http://www.gamesindustry.biz/content_page.php?aid=8108

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WebTV is Microsoft's effort at bringing internet communication and media functionality to the living room, and includes basic functionality such as web, e-mail and IM access along with the ability to stream music and video channels from the 'net or from local PCs.

Integrating the system with Xbox 360 would be a logical move, and a major land-grab for Microsoft in this space - which is tipped to become more important in the coming years as increasing amounts of content are broadcast over the Internet as opposed to over traditional TV networks.


Who would have thought that people might want there game console to also surf the web and check email and stream video?  Darn, why didn't I think of that...oh wait!  I did! I did!

Also, Revolution wireless partner announced:
http://cube.ign.com/articles/605/605846p1.html
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #68 on: April 24, 2005, 11:59:18 PM »
http://brokensaints.com/blog/

holy shiznit, a 3D addon for the gamecube at last year's E3!
Revolution with stereoscopic 3D!
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #69 on: May 03, 2005, 01:51:04 AM »
Now I also own this for a whopping $14 shipped:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=8187606116

Already own this for a whopping $29 shipped:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=41040&item=8168213533

now to look for a deal on this:
http://us.codejunkies.com/shop/product.asp?c=US&cr=USD&cs=$&r=0&l=1&ProdID=297
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #70 on: May 04, 2005, 01:58:02 AM »
Interesting find.  They should have just got this http://www.lik-sang.com/info.php?category=77&products_id=1575& and left well enough alone.  The thing you do lose with the 'Q' is progressive scan mode.  Strange to offer DVD playback but take away progressive scan mode...
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #71 on: May 15, 2005, 09:31:56 PM »
I never really looked at AROS.  Don't know much about it.  Isn't it currently just an x86 rendition of OS 3.1 that was somehow reverse-engineered?  That also means that it wouldn't be compatible with 68k software.

Revolution will include a hard drive.  Probably of the 2.5" variety since the whole system is under 1.25" tall.  I remember the 121 MB 2.5" harddrive I had in my CD32's SX1 expansion.  Ah the memories. :)

Anyway, http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&category=11175&item=5774404253&rd=1 could be a storage solution once the OS is loaded from official game disk or memory card.  Again, I would really prefer a licensed product that has the entire OS on a Cube 3" disk.  The drive has such a quick seek time that I don't think you'd notice much slowdown when system libraries are opened.  Newer libraries could always be patched in using the traditional methods (setpatch or whatever).

When I was a full time programmer/admin, all our comapany's apps were loaded from mapped network drives.  I don't see that as an issue at all.

Finally, the A1 is even less attractive after reading about thi so-called hardware fix: http://www.forefronttechnologiesinc.com/Products/?item=106

I call that a work-around.  LOL, minus one PCI slot.

Oh, and I was playing Metroid Fusion on my 'Cube's Game Boy Player.  After some thought, I've come to the conclusion that the disc loads a software emulator and the device is just an interface to read the GBA cartridge.  I say this because you can eject the cartridge and switch games without powering down the system.  Also, it draws a changeable border around the screen to make up the resolution difference.  The GBA's resolution is 240 x 160 pixels and the cube is running at 320x200 for this emulation.  Again, this just points at the high speed parrallel interface on the 'Cube as a potential solution to adding an internal hard drive, usb ports and the like.

Adolescent, it seems that since AROS is x86, maybe you could get that running on the XBOX.

Nice to see everyone getting along.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #72 on: May 15, 2005, 09:48:25 PM »
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adolescent wrote:
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lou_dias wrote:
http://brokensaints.com/blog/

holy shiznit, a 3D addon for the gamecube at last year's E3!
Revolution with stereoscopic 3D!


Yes, the second coming of the Virtual Boy. :lol:  Glad to see Nintendo has the gimick market in the bag.


Yeah, that guy drew some far out conclusions.  The company that does do steroscopic 3D has denied any involvement with Nintendo.  Can't wait until Tuesday! E3!  I guess you've seen the official Xbox 360 specs: triple core G5 running at 3.2GHz?  Supposedly Revolution is running a quad-core at 2.5GHz.  No news on the Nintendo special mods for the chip yet.  Also, Revolution's ATI RN520 chip has 16MB of eDRAM vs. 360's 10MB.  Like I've stated before, Nintendo has stuck with ATI and ATI will take care of Nintendo.

I remember when the XBOX was first announced and MS was looking for hardware suppliers...  Originally the plan was an Athlon CPU and ATI chipset...  In the end, they went with NVidia and Intel and that's what kept their hardware costs so high and prevented them from making a smaller loss on the hardware. It cost the same to make an Xbox from day 1 to the day they will discontinue it this summer (hmmm, the 'cube may outsell it afterall :) ).  Actually more,don't they throw in the DVD remote for free now?  C'est la vie.
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #73 on: May 15, 2005, 09:51:23 PM »
 

Offline Louis DiasTopic starter

Re: potential PPC Amiga REAL CHEAP
« Reply #74 from previous page: May 15, 2005, 09:57:19 PM »
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seer wrote:

And where does it say the fix makes 1 PCI slot unuseable ? They don't discuss what the HW fix is at all.

Or if you are refering to the "PCI-based IDE controller" that's is not the fix.


The website clearly states that that is the fix.

Read the comments here...it seems there is no real fix... http://www.amiga.org/forums/showthread.php?t=45929

Maybe that's why there is no OS4.  How can you release an OS for a hardware platform that is not stable at all?

Hey, I know where I can find a stable and cheap PPC platform: http://www.nintendo.com.au/gamecube/system/index.php