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Author Topic: Aspect Ratio 4:3 non correct  (Read 8536 times)

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Offline ernsteiswuerfel

Re: Aspect Ratio 4:3 non correct
« on: September 07, 2024, 11:11:30 AM »
Have you tried adf version? as it works 100% perfect in 4:3.
WHDBoot archive, which I'm guessing is the same as yours, forces it to 16:9 and ignores what GS is set to. I could ask for fix to stop anything altering GS Amiberry config.
What's the 4:3 situation when starting WHDLoad Games (with JST?) on Amibench?

I have no A600GS yet but this is an important aspect for me. IMHO 16:9 strech graphics look absolutely horrible. ;) Good to know that using ADFs bypasses this, but let us be honest - many ADFs are badly cracked games with glitches, graphics corruption or some other flaws which make them crashy or in the worst case make the game un-completeable. The WHDLoad-installed versions do have fixes for glitches in the original game on the other hand. So I prefer the WHDLoad-versions very much.

So I would also vote for a fix that the GS Amiberry config always should be respected.
 

Offline ernsteiswuerfel

Re: Aspect Ratio 4:3 non correct
« Reply #1 on: September 07, 2024, 01:47:04 PM »
[...] Situation with WHDLoad is, install WHDLoad in Amibench. We just cant provide it, you have to install yourself or use inbuilt JST.
Ok, if it's simply "install it and use it" like on OS3.2.x itself, I suppose this means I can copy over all the WHDLoad stuff I already have on my A1200 and just use it on the A600GS. Which means I'll get no 16:9, 4:3 problems at all ('cause no WHDBoot archives), so I got no problem at all.  :) Thanks for clarification!
 

Offline ernsteiswuerfel

Re: Aspect Ratio 4:3 non correct
« Reply #2 on: September 09, 2024, 11:31:42 AM »
Can't say everything will work, as Amibench is based on AROS roms.
Maybe making hdf, with everything on and setting to A1200 (kick3.1) would work better. Wont know until you try it.
Ah I see, hadn't thought about this yet... And I guess the AROS.rom is mandatory for Amibench, relying on it for its' features, e.g. the ARM graphics.library?

Good to know I could bypass this by using hdf! Do I get the same functionality on the A600GS like on Amiberry to use one hdf for System and another one for a Data partition (with user configured kick)? Or is this more finegrained configuration stuff 'hidden' in the A600GS user interface?