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Author Topic: Alien Nations - MORPHOS GAME  (Read 6477 times)

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Offline KennyR

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Re: Alien Nations - MORPHOS GAME
« on: February 07, 2003, 07:44:15 PM »
Hmm..I wonder why Titan feel the need to contain their game releases in a very small niche. A WarpOS version of their game would work on MOS, OS4 and current PPC boards and would result in a lot more sales...
 

Offline KennyR

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Re: Alien Nations - MORPHOS GAME
« Reply #1 on: February 08, 2003, 12:11:32 AM »
Oh well, if (when) Titan only sell 78 copies they'll know to try a change of strategy - or a change of platform.

Wave bye-bye to hundreds of OS4 user sales.
 

Offline KennyR

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Re: Alien Nations - MORPHOS GAME
« Reply #2 on: February 08, 2003, 12:17:23 AM »
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Better 78 than none.


No, I think none is less humiliating.
 

Offline KennyR

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Re: Alien Nations - MORPHOS GAME
« Reply #3 on: February 08, 2003, 12:27:45 AM »
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Why all the settlers type games coming out? some hardcore 3D games


One, because MOS doesn't have 3D drivers yet; two, because Pegasos/A1 don't have the power to play a "modern" 3D shooter; and three, because 3D shooters are everywhere and everyone is even more bored of them than the Settler type games.
 

Offline KennyR

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Re: Alien Nations - MORPHOS GAME
« Reply #4 on: February 08, 2003, 01:04:44 AM »
Well, so much for "needs a huge amount
of virtual memory which cannot be provided by
OS3.x."

I see MOS misinformation again. :-D
 

Offline KennyR

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Re: Alien Nations - MORPHOS GAME
« Reply #5 on: February 08, 2003, 01:06:55 AM »
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I think you better ask that from those Amiga DE developers. They know how it feels..


I wouldn't gloat - MOS looks like it's heading for the same fate.
 

Offline KennyR

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Re: Alien Nations - MORPHOS GAME
« Reply #6 on: February 08, 2003, 01:24:49 AM »
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but I guess your talking about the next generation of 3d shooters like Doom III  .


I was, hence the quotes around modern. ;-)

That's the truth, there are people who will never be happy about what the Amiga can do, even if miracles are squeezed out of it. They'll just look at newer PC games and demand "Why can't we do that?"
 

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Re: Alien Nations - MORPHOS GAME
« Reply #7 on: February 08, 2003, 01:40:19 AM »
paul_gadd, even licencing ports costs a lot of money - the more successful the port, the more unlikely we'll see one for the Amiga. Look at Shogo and Heretic2 - good enough games but flops on the PC, so easy to get ported.

Games like that aren't going to make people suddenly sit up and take notice of the A1 or Pegasos. I think you were right when you said they were aimed at Amiga die-hards...because, honestly, its unrealistic to aim them at anything else.