I'm assuming you mean 32-bit fastmem, because it's the fastmem combined with a faster cpu that gives the real benefit.
No, I really meant chipmem. Fblit is twice as fast at blitting on 32-bit chipmem systems than on 16-bit chipmem systems because it uses the CPU to write to chipmem 32-bits at a time doesn't it?
At least my blitting routines write to chipmem 32-bits at a time. I just assume Fblit does the same thing.
Yes the faster cpu helps. Yes the fastmem helps. But the bottleneck is always the super slooooooooooooooooooooooooow motion chipram. A 500,000,000 Mhz 68060 will blit at the exact same speed as a 100Mhz 68060 because the chipram is the bottleneck and the chipram decides how fast blitting can possibly go.
This is why an Apollo 68060 card is better than a Blizzard 68060 card since the Apollo has better chipram access speeds.
Of course on his system since he is using the 2nd crummiest Amiga ever made, it doubly makes no sense to use Fblit because he has no 32-bit fastram
and no 32-bit chipram. And it triply makes no sense because he has a 32-bit CPU that runs 32-bit software but it lacks a 32-bit bus interface to memory. So all 32-bit memory accesses are transparently broken down into 2 16-bit memory accessess.