Welcome, Guest. Please login or register.

Author Topic: What's the Deal With CommodoreUSA?  (Read 18087 times)

Description:

0 Members and 1 Guest are viewing this topic.

Offline ChaosLord

  • Hero Member
  • *****
  • Join Date: Nov 2003
  • Posts: 2608
    • Show all replies
    • http://totalchaoseng.dbv.pl/news.php
Re: What's the Deal With CommodoreUSA?
« on: September 08, 2012, 08:30:53 AM »
RJ Mical coded Intuition.library specifically for the Amiga.
Graphics.library was coded specifically for the Amiga.
Diskfont.library was coded specifically for the Amiga.
OFS was coded specifically for the Amiga.
Carl Sassenrath coded Exec.library specifically for the Amiga.

etc. etc. etc. (I leave it to others to type other examples)
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA