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Author Topic: 3 more NatAmi's - Yippee!  (Read 29091 times)

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Offline ChaosLord

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Re: 3 more NatAmi's - Yippee!
« on: August 13, 2011, 11:58:11 AM »
Quote from: XDelusion;654440
So will this be PAL based or NTSC based?
Yes.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: 3 more NatAmi's - Yippee!
« Reply #1 on: August 13, 2011, 12:01:48 PM »
Quote from: XDelusion;654454
In other words...
BOTH...

Why you guys always have to be so cryptic? :)
I encrypted my answer on purpose because it was a very silly question. :)
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: 3 more NatAmi's - Yippee!
« Reply #2 on: August 14, 2011, 08:00:32 AM »
Quote from: XDelusion;654535
So... Will my NTSC SuperGen work?

If you can't get it to work on your real classic Amiga then how on Earth would it work on a Natami?

If your SuperGen won't work on your classic Amiga then either:
A: You are doing it wrong.
B: Your SuperGen is broken.

I cannot think of any other possible explanations.
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA
 

Offline ChaosLord

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Re: 3 more NatAmi's - Yippee!
« Reply #3 on: August 14, 2011, 08:27:26 AM »
Quote from: Franko and Henry Case were killing each other;654563
You keep asking people what do you suggest but can only come up with the same answer time and time again, why not try and suggest something else yourself (and I don't mean the same old Quake 2 or Doom clone answer) instead of just criticising others and giving the same answer over and over again... ;)

Hey guys before you murder each other, :)  I already coded a timing test a century ago.  It times the multilayer with transparency 2D blitting speed on AGA.  It does CPU operations and memory reads and writes.  It is a "real life" timing test from Total Chaos AGA.  I have been doing timing tests on a wide range of Amiga hardware since 1985.

This test will not satisfy Henry Case and I already know he will write a big speech why this test sux, blahblahblah yadda yadda.

But I think Franko is scientific enough to at least appreciate the timing test for what it is: It is a timing test to measure how many layers of 2D gfx (with transparency) I can push around per frame on AGA.

Can we all go back to being friends again now? :)
Wanna try a wonderfull strategy game with lots of handdrawn anims,
Magic Spells and Monsters, Incredible playability and lastability,
English speech, etc. Total Chaos AGA