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Author Topic: Amiga Render Farm  (Read 11297 times)

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Offline trekiejTopic starter

Amiga Render Farm
« on: June 11, 2007, 03:38:53 AM »
This question has probably been asked alot.
Is there a website dedicated to an Amiga Render Farm or has anyone here built one.
I have read on a site that you would have to have Queing software.
Networking for amiga is , I hear, expensive due to lack of hardware, except for using Elbox expansion boards.
Any info would be appreciated.
Thanks.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Amiga Render Farm
« Reply #1 on: June 11, 2007, 09:28:12 PM »
I googled Amgia cad a while back and found www.imaginefa.com .
They state that Arex can be used to automate tasks and I am leaning toward the queuing software as a possible choice.
I do not know what Alading4D uses if any.

I hope AOS4,Morphos,Aros will take up the slack.
AROS for X86 could be helpful.

I have been looking on the web lately for Render Farm info.
Blender and Povray are good open source choices.    Interesting,  there are also open source NLE's.
I have seen a Python port to Amiga but I do not know its status.  I downloaded it the other day.  I wish I had an accelerator.  Sorry to be off topic.  Python can be used to make games and works with blender.  Blender for Amiga would provide the Blender game engine.


 :-D
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Amiga Render Farm
« Reply #2 on: June 11, 2007, 10:58:22 PM »
My post is to find out what is available for the Amiga.
I agree that it will not be profitable.
It falls back to hardware.
X86 and PPC and what the amiga developers do to make it happen.(Amiga,Genesi,etc)
MacOSX and Linux make the entry harder.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Amiga Render Farm
« Reply #3 on: June 12, 2007, 04:39:25 AM »
@AmigaDave
It is hard for the Amiga to enter this market when there are others already there.
Many have gone to Linux to make super computers that are much cheaper than mainframes.
Amiga 2000 Forever :)
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Offline trekiejTopic starter

Re: Amiga Render Farm
« Reply #4 on: June 12, 2007, 04:43:06 PM »
If I used PC's for rendering and the Amiga for modeling, can the Amiga handle complex models?
Memory and other hardware limitations being considered

Self edited:

I believe that Goldeneye was done with Amigas with Raptor boxes for rendering. DEC Alpha.

Morphos had a node client for Efika.  Efika is probably slow in todays standards.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Amiga Render Farm
« Reply #5 on: June 13, 2007, 10:13:34 PM »
If I hear correctly, emulated Amiga is faster than real Amiga.
No one wants to buy an expensive pc to run emulated Amiga.
Aladin4D runs under emulation.
Amiga 2000 Forever :)
Welcome to the Planar System.
 

Offline trekiejTopic starter

Re: Amiga Render Farm
« Reply #6 on: November 05, 2007, 06:30:49 PM »
I hope that DiscreetFX will help the future of the Amiga render farm with the anouncement of Aladdin4d for Aros/etc.
Amiga 2000 Forever :)
Welcome to the Planar System.