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Author Topic: XMOS chips and the FPGA Arcade Replay  (Read 8956 times)

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Offline mikronauts

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Re: XMOS chips and the FPGA Arcade Replay
« on: July 25, 2013, 01:06:36 AM »
I have a lot of XMOS dev kits in my lab; I got them before they went through their renaming kick.

The $3 part being talked about here only seems to expose the internal OTP area that used to be meant for a boot loader to load code from an SPI flash.

It has "4 logical cores" - which really are just hardware threads. The previous chips supported up to eight threads per core, and were available in 1/2/4 core variants. Only single core devices were available in TQFP, for the dual core part (each core had 64KB of ram) you needed a QFN-like pakcage, and for the four core device, you needed to go BGA.

These days, for my own designs, I mostly use the Parallax propeller.
 

Offline mikronauts

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Re: XMOS chips and the FPGA Arcade Replay
« Reply #1 on: July 25, 2013, 02:18:59 AM »
Ok, I was curious enough to check out the data sheet. The 4 "core" device can still boot of an SPI flash connected to the usual pins X0D00, X0D01, X0D10, X0D11 with an appropriate boot loader.

http://www.xmos.com/download/public/XS1-L4A-64-TQ48-Datasheet%28X2612B%29.pdf