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Author Topic: Looking for W3D_Picasso96MU.library v4.2 (17 Feb 2002)  (Read 4363 times)

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Offline vxm

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Re: Looking for W3D_Picasso96MU.library v4.2 (17 Feb 2002)
« on: September 18, 2015, 08:52:07 AM »
Quote from: Cosmos;795877
it's always no, always blablabla and nothing change on Classics...
Individual initiative is the future of the Amiga.
 

Offline vxm

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Re: Looking for W3D_Picasso96MU.library v4.2 (17 Feb 2002)
« Reply #1 on: September 19, 2015, 04:30:23 PM »
Quote from: matthey;795910
No, dividing in to secretive camps with fortifications protecting the antiquated Amiga technology from each other seems to be the Amiga way. This doesn't mean I agree with Cosmo's attitude even though I understand his feeling of the Amiga being held hostage. Honey catches more flies than vinegar. Hopefully, eventually. Amiga teaches us patience. We must meditate and focus on what was good about the Amiga. Where did my fricking Guru Meditation Joyboard go now?

We can not blame the current holders of the Amiga to not want to repeat the mistakes of their predecessors (simultaneously produce and sell two competing architectures). We can not blame them for having abandoned the 68k platform. Business is business. But we could blame them for not facilitating the further development by one third partie.
 

Offline vxm

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Re: Looking for W3D_Picasso96MU.library v4.2 (17 Feb 2002)
« Reply #2 on: September 20, 2015, 07:27:15 PM »
Quote from: matthey;795961
I'm not so sure that selling both the Amiga and a PC were a mistake
It was not just to sell two competing platforms problematic. It was to manufacture AND sell them.  
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Is Amiga performance or compatibility more important?
Reducing a problem to one or two questions can sometimes be dangerous.
We should begin by defining compatibility type:
hardware or software (well, okay, here, there are only two questions)?
In general, compatibility and performance should not exclude each other, I would say they are complementary.
The problem lies rather be in their subordination.  

And yes, yesterday the 68k was condemned to disappear, mainly because of technological limitations. But is it still valid?
Today, FPGA technology seems promising because it appears to allow to overcome certain constraints.
What is interesting with the FPGA is the abstraction part. This should help to reduce dependence on this technology.
« Last Edit: September 20, 2015, 07:36:48 PM by vxm »
 

Offline vxm

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Re: Looking for W3D_Picasso96MU.library v4.2 (17 Feb 2002)
« Reply #3 on: September 21, 2015, 09:12:10 AM »
Quote from: matthey;796000
Once again, there are synergies and economies of scale if properly managed.

Yes, this principle has worked so well that the Amiga has paid the price of these economies.

On another level, the first Amiga still operate today. Can we expect the same of today's components? I have serious doubts ...
 
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Compatibility and improved performance are possible at the same time but rarely complimentary in my experience. Compatibility depends on what technology is used to improve performance. Replacing a CISC CPU (the brain of the computer) with a RISC CPU is not exactly a minor transplant and is bound to have compatibility issues even if it is also big endian. Removing the custom chips also unnecessarily decreases compatibility considering their minor cost in modern hardware.
I am neither for nor against the idea of using a processor again. I just think it's too early to think about it; the situation of the Amiga does not allow it.
The FPGA seems to me the best option.
If you want a hardware that is not 100% compatible, the problem would be to know where to place the cursor between compatibility and performance.
Now, if you want a hardware that is 100% compatible, this problem disappears.
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The 68k disappeared for management and marketing reasons and not technological limitations.
The disadvantage was that the CISC warming faster than the RISC. Its operating frequency was clamped.
« Last Edit: September 21, 2015, 09:17:42 AM by vxm »
 

Offline vxm

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Re: Looking for W3D_Picasso96MU.library v4.2 (17 Feb 2002)
« Reply #4 on: September 21, 2015, 06:49:11 PM »
Quote from: Cosmos;796030
I guess you have zero idea of what is really the word "developping" on Classics...
Sometimes you seem rough.
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For myself, it's extremly difficult : zillions problems all the time, insane bugs, forum trollers, no answer from those who can help you, very few users help, ennemis, hardware worked fine yesterday and fail the next day, false friends, psychic attacks, money problems and many many more crazy things...
Who said you it will be easy?

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Try to do something (coding, new hardware, various hacks...) on Classics, and you will see...
Already done. Try to develop a network card for an A2000 OS 1.3, with an A590 and an A2090A as only examples. You will see, it's very funny. You will learn a lot of unnecessary things.