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21
A600GS & A1200NG / Blog: A1200NG and AmiBench in 2026
« Last post by amigakit on March 18, 2026, 06:14:57 PM »
Review of the A1200NG and AmiBench in 2026 by Puni / AmigaOldskooler:

https://oldschoolgameblog.com/2026/03/17/a1200ng-and-amibench-in-2026/
22
New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on March 18, 2026, 04:52:19 PM »
Mutants Are Live - and These Guys Are Way Too Smart!
https://drive.proton.me/urls/VVFRQQD1Y8#7o3xEZn32M61

Today was mutant?testing day.
And let me tell you...these guys are NOTHING like the robots.
Robots explode. Robots break. Robots accept their fate.
Mutants? Mutants plot.

These sneaky creatures move between cover, switch positions, and shoot from angles I didn't even know existed.
I swear one of them looked at me like, "Oh, you thought this was going to be easy?"

I'm developing this solo, but these mutants are making me feel like I need a full tactical team behind me.
They flank, they hide, they reposition - basically they play smarter than I do, and I'm the one who coded them.

But hey, challenge accepted.
23
A600GS & A1200NG / Re: Migration to Amiberry 8.0.0
« Last post by broadblues on March 18, 2026, 09:20:36 AM »
Quote
As far as I know A600gs, and probably A1200ng  as well uses Amiberry-lite which is still at version 5.x
Also I suspect they use the 32 bit version, and it looks looks like Amiberry 8 is targeted at 64 bit only.

You are correct that we use the amiberryy-lite fork, with our own modifications, but we certainly use a 64 bit build, why would we not on 64bit hardware.
24
General Internet News / Re: PSPUAE
« Last post by F0LLETT on March 18, 2026, 01:26:29 AM »
Ok, all but finished with MP3 menu player. Just needs a tiny bit more tweaking.
I will make it so, it scans music folder for any .mp3's and then randomly auto plays them all.

Then Im back to CPU, EVENTS, COPPER and BLITTER, honest.
Wierd side effect, I had to split decoding and playback. This actually made PSPUAE faster.
25
A600GS & A1200NG / Re: Old flaws, new hickups and maybe some bugs (?)
« Last post by SkulleateR on March 17, 2026, 11:02:18 PM »

Blue tooth is my main way of using audio with the A600GS and apart from an occasional crackle it seems to work OK here. Bluetooth audio in general ain't great thou and prone to interference.

Well, I use BT Audio on all other systems (also on SoCs) without problems, why is this a problem on this board then ?

Quote
I work on dark screens all the time, can't even find the white half the time, unfortunately there is no other way to stop the issue at present, and the leak  is far more interfering than the white dot ...
Of course, but it´s still annoying  ;D Guess there are people more affected by it then you are  :)

Quote
Working on it. AHI performance  is testing very well under it, amongst other things....

Looking forward to that milestone, thanks for the heads up  8)

Quote
Not seen this problem any particular site that causes it? Where do you see the error message.? THis error might indicate a windo open request of somekind I need to intercept.

No, it happens on random occasions, mostly after downloading some files and already closed AmiBrowser ... I will reproduce it the next days and make some screenshots ...
26
A600GS & A1200NG / Re: Migration to Amiberry 8.0.0
« Last post by amyren on March 17, 2026, 09:47:29 PM »
As far as I know A600gs, and probably A1200ng  as well uses Amiberry-lite which is still at version 5.x
Also I suspect they use the 32 bit version, and it looks looks like Amiberry 8 is targeted at 64 bit only.
27
A600GS & A1200NG / Re: Migration to Amiberry 8.0.0
« Last post by NinjaCyborg on March 17, 2026, 08:35:49 PM »
never?
28
New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on March 17, 2026, 03:53:54 PM »
Testing the first enemies - time to wipe out some robots!
https://drive.proton.me/urls/VVFRQQD1Y8#7o3xEZn32M61

I've started testing the first robot enemies in the game.
It's that glorious phase where things explode, systems break, and I figure out what actually works.

I'm developing this solo, but trust me - I'm ready to wipe out some robots and push these tests to the limit.
29
General Internet News / Re: PSPUAE
« Last post by F0LLETT on March 17, 2026, 12:24:25 PM »
Been a bit distracted.

AGA still was giving me issues, spent all Saturday trying to fix issue. Finally got the issue I kept hitting 14 years ago sorted. AGA now works 100% perfect.

I then ended up getting side tracked. Spent all day Sunday implementing MP3 player for menu. Basically as we have paula on ME CPU. When in menu, the thread keeps running the sound output, buffering no audio. So as its still running, I thought, why not switch the inputs while in menu to ME MP3 hardware decoder. Got all code sorted, however not working. Ended up debugging til very late. As I was about to shut down PC, I found out, we have to start a few kernel modules on PSP, namely the one that deals with ME MP3 play back.

Well at 2am this morning, finally got MP3 playback working.
Its still rough around the edges. It seems to play ok, through the paula output stuff. Just have a spike around every 2 secs of playback, nothing major. Needs buffer tweaks.

So now, when pspuae runs. Paula does all the amiga sound. You enter menu, then it internally switches from paula to ME Hardware MP3 decoder. Exit menu, it switches back to paula. Its working really well.

Once, I have it perfect, will switch back to CPU, blitter and copper stuff. This sidetrack was very frustrating, as there are loads of different pspsdk's with different headers. So it made it challenging, but fun.

Fun side note, ME CPU also does different formats. So could tweak it to accept, WAV, ATRAC3, WMA. Could even use it to play videos in the background of menu.
30
A600GS & A1200NG / Migration to Amiberry 8.0.0
« Last post by MOG-G5 on March 17, 2026, 12:23:38 PM »
With the release of Amiberry 8.0.0, how soon will we see a transition from the current build on the 600GS/1200NG to this new version?
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