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1
New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on March 23, 2026, 04:07:28 PM »
Jetpack Chaos Inside the Avalon 1
https://drive.proton.me/urls/VVFRQQD1Y8#7o3xEZn32M61

Our hero just unlocked his new favorite hobby: flying around inside the United Planets Freedom Forces' flagship, the mighty Avalon 1.
One second he's on the floor, the next he's on the ceiling, and the next he's zooming past two confused drones who are definitely reconsidering their life choices.

We've got horizontal levels, vertical levels, and a few that look like the ship's engineer built them after a long night and too much cosmic espresso.
With the Jetpack, every corridor becomes a zero-gravity playground where the only rule is: try not to crash into anything that sparks.
2
General Internet News / Re: PSPUAE
« Last post by F0LLETT on March 23, 2026, 02:21:06 PM »
Changes since 0.90B4
Added ME-based audio engine (me_audio.c / me_audio.h)
Added MP3 menu player system (menu_mp3.c / menu_mp3.h)
Added MP3 conversion script (convert_mp3.sh)
Added custom memory allocation header (uae_malloc.h)
Added change log file (WHATS_CHANGED.txt)

Removed
Removed psp_safe.c (legacy safety / wrapper layer)

Core changes that have happened
Audio System
Replaced entire PSP audio driver with ring buffer streaming system
Converted audio to ME-driven timing model
Added audio tick / timeline counter (global sync source)
Redirected UAE audio output into new mixer pipeline
Updated sound interface layer to match new backend

CPU / Timing
Added audio-driven CPU cycle budgeting
Introduced cycles-per-sample timing model
Synced CPU execution pacing to audio clock

PSP Integration
Integrated ME audio system into main PSP loop (psp.c)
Added MP3 playback control hooks (pause/resume/init)
Linked menu system with MP3 playback

Build / Compile
Updated Makefile with new compile flags and modules
Included new audio + MP3 components in build

Graphics / Misc stuff
Cleaned and optimized gfxutil color handling (To fix AGA)
Minor fixes and corrections in custom.c (bitplane / fetch logic, to fix AGA)

Config Changes
Disabled cycle switch system via sysconfig (Not needed any more, will be replaced with software accelerator)
Adjusted interrupt/audio related config behavior


Changes summed up
Shift from CPU-driven timing → Audio-driven timing
Shift from blocking audio → asynchronous ring buffer audio

Introduction of Media Engine (ME) as core audio processor
Separation of:
Paula audio generation
Output mixing / streaming
Addition of independent MP3 playback path for UI
3
Simon The Sorceror has slowdowns (latest WHDLoad v1.5). Sigh.
And WTF is up with the screen stretching on the AGA version... which doesn't even load anyway...

Seriously, what the hell is up with the random game slowdowns with Amiberry?
I notice that's it's been getting some updates recently, but none of them seem to be fixing the slowdown problems, when I test with Elevator Action AGA and The Lost Pixel there are still slowdowns present...

I appreciate what the A600GS is and what the team behind it at AmiKit are trying to do, but it's been some 2 years now and these slowdown issues are still persisting with random games and other games being hit and miss as to whether they work.

Are these issues really going to be fixed at some point or is this some issue of Amiberry Lite?
4
Amiga Software News / PDF plugin 2.0 released
« Last post by softwarefailure on March 22, 2026, 05:34:20 PM »
Airsoft Softwair, the hardest working men in code business, are proud to present version 2.0 of the PDF plugin for Hollywood. This plugin can be used to create and view PDF documents from Hollywood scripts and contains the most advanced PDF rendering engine available on Amiga systems. The plugin was formerly known as Polybios and was renamed for version 2.0 because the old name caused some confusion. Version 2.0 is a major update which, in the spirit of Hollywood 11 which has lots of optimizations for smaller executables, now contains two separate flavours of the plugin: A full version that includes the full PDF renderer and a light version which is much smaller because it only contains the engine to create PDFs. Furthermore, it's also possible to directly load PDF pages into Hollywood vector brushes now. Finally, the PDF plugin supports the macOS arm64 and Linux arm64 platforms now.

The plugin is now available for free download from the official Hollywood portal. Thanks to Hollywood's cross-platform plugin system versions for AmigaOS3 (m68k, m881), AmigaOS 4, MorphOS, WarpOS, AROS (x86), Linux (ppc, arm, arm64, x86, x64), macOS (ppc, x86, x64, arm64), Windows (x86, x64), Android (arm, arm64) and iOS (arm, arm64) are provided.

This release was brought to you by Airsoft Softwair - the hardest working men in code business.
5
Other Operating Systems / New C128 game to be previewed at CLASS 2026
« Last post by RobertB on March 21, 2026, 11:56:59 PM »
      Programmer Richard Goedeken is set to show off his new C128 game at the April 25-26 Commodore Los Angeles Super Show 2026! He says that the secret, unnamed game is "using the high resolution video port to display 640x480 in 16 colors, VGA resolution!" He also says, "The game almost certainly won't be finished by CLASS but it's playable even now and it's fun."

            Truly,
            Robert Bernardo
            organizer - Commodore Los Angeles Super Show
            http://www.portcommodore.com/class
6
New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on March 21, 2026, 01:15:53 PM »
Giant Mutants Are Live - and They Don't Move... Because They Don't Need To
https://drive.proton.me/urls/VVFRQQD1Y8#7o3xEZn32M61

Today was giant?mutant testing day.
And honestly? I'm starting to think I created a whole new category of unfair.

These things don't walk.
They don't chase you.
They don't flank, hide, or do anything remotely tactical.

They just stand there.
Like skyscrapers with anger issues.
And then they unload.

The moment they spot you, it's like someone flipped the "infinite ammo" switch.
Rockets, bullets, beams - whatever they're built with, they fire it nonstop like they're trying to erase you from the timeline.

It's almost insulting how confident they are.
They look at you like:
"Why would I move? You're the one who should be running."

And the worst part?
I coded them.
I know exactly how they work.
And yet every time I test them, I feel like I'm trapped in a turret defense game where the turrets hate me personally.

Static enemies, sure.
But when they start firing, you realize mobility was never the problem.
Survival is.

Challenge accepted... again.
7
Amiga.org Discussion and Site Feedback / Re: Server hacked?
« Last post by RadAct on March 20, 2026, 11:47:07 PM »
No worries mate. I did create it quite a while ago, but been lazy and haven't logged in for a while.
Still not sure how anyone managed to get into the account, as I said, it's a unique password and not shared on any other sites. I've used a random generator to make a new one and changed my profile settings back to what they should be, sadly not a sexy 38 year old milf!

Just keep an eye open for any other dodgey posts that might indicate a compromise to the user/password database at your end. Hope that helps!
8
Amiga.org Discussion and Site Feedback / Re: Server hacked?
« Last post by AndyFC on March 20, 2026, 11:29:33 PM »
@redact a post was made by your account this evening. It was reported and I deleted it and sent a warning message. I'm a forum moderator, but not an admin.

I saw your account was created a while ago but never posted with, but thought this might be a tactic of spammers; to create an account, leave it dormant and then post.

Thanks for posting a response and explanation and a great first move to change your password.
9
Amiga.org Discussion and Site Feedback / Server hacked?
« Last post by RadAct on March 20, 2026, 11:14:38 PM »
Looks like your server might have been hacked, passwords compromised.

Someone logged into my account, even with the forum having a unique password only used on this site and not shared, and posted something dodgey, probably sex related links. I received a warning from "Amiga.org". They also changed my profile details to female, 38 and living in Algeria. I've changed my password, let's see if it happens again.

The usage stats indicate that this site might be compromised:
Users Online: 4005 Guests, 2 Users, 20 Spiders
Most Online Today: 18031
10
A600GS & A1200NG / Server hacked??
« Last post by RadAct on March 20, 2026, 11:11:03 PM »
Looks like your server might have been hacked, passwords compromised.

Someone logged into my account, even with the forum having a unique password only used on this site and not shared, and posted something dodgey, probably sex related links. I received a warning from "Amiga.org". They also changed my profile details to female, 38 and living in Algeria. I've changed my password, let's see if it happens again.

The usage stats indicate that this site might be compromised:
Users Online: 4005 Guests, 2 Users, 20 Spiders
Most Online Today: 18031

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