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Amiga User Group News / Next FCUG meeting - Sunday, Feb. 15, 2026
« Last post by RobertB on February 10, 2026, 01:44:39 AM »
Happy almost Valentine's Day, C= and Ami aficionados!
     The Fresno Commodore User Group has its next meeting from 11 a.m. to 2:30+ p.m., Sunday, Feb. 15, at

  Panera Bread Restaurant
  3590 W. Shaw Ave. (corner of W. Shaw Ave. and Marty Ave.)
  Fresno, CA 93711
  (559) 271-0104
  http://www.dickestel.com/meet_loc.htm

    Once again for discussion we'll talk about the April 25-26 Commodore Los Angeles Super Show (CLASS).  Also I will show off the CLASS commercial 2026 which has not been officially released yet.  Note: If you haven't paid your club membership, please do so!
    At the last meeting, we ran out of time to go over the Mini PET from Tynemouth Software but not this time!  We'll run some of the latest programs for it -- Radar Rat Race, PET Invaders, and Berserk -- and dig into some of its public domain disks saved on its SD2PET drive.
For those who were not at the last meeting, the Ultimate 64 returns with its "cassette" drive of programs from the C64 Ultimate.  The Blizzard 68060 Amiga 1200 makes an appearance (the first time?) at our meeting; it runs OS 3.9 and has 192 megs of Fast RAM.  We'll look at the drawer labeled, "TOGA games," games transferred from the floppy disks of The Other Group of Amigoids (now known as RELICS - Retro Equipment Lovers International Computer Society).

          Truly,
          Robert Bernardo
          Fresno Commodore User Group -
          http://www.dickestel.com/fcug.htm
3
Now 54% funded.  Let's hope this momentum keeps up!

For those who haven't visited the campaign page yet, here's extra information to pique your interest...


Author:  Steen Jessen.

Pages:  200+

Physical Format:
- Hardcover.
- A4 size (210mm x 297mm).
- Offset color print on 115g G-Print paper.

Digital version available:  Yes.


Key Topics Covered:

- The origins of Amiga cracking: First pioneers and groups.

- The rise of elite groups and zero-day releases.

- Major cracking groups, their members and how they worked.

- Hierarchy of a cracking group: Suppliers, Crackers, BBS Operators, Swappers.

- How original games were acquired and leaked.

- The BBS underground: modem-based distribution.

- Race to release: Get your crack out first or get nuked.

- Interviews with legendary crackers and sysops.

- The hidden economy of cracking: funding, calling cards, and BBS profits.

- Rivalries and wars between major groups.

- The evolution of crack intros.

- Cracking tools, methods, and techniques.

- The biggest cracks and infamous game releases.

- Copy protections and how they were defeated.

- Busting operations: police raids, F.A.S.T., and legal consequences.

- Game publishers’ response: Their view on the Amiga scene.

- Games modified by crackers: Fixes, built-in errors, and hidden messages.

- Almost everything there is to know about Amiga cracking.


More Information:

- 70% of the manuscript is already complete - only final details and layout remain.

- Steen is an experienced IT project manager; he has successfully run numerous complex projects.

- Steen has been the maintainer of www.BigBookOfAmigaHardware.com since 2013, demonstrating his dedication to the Amiga community.

- Steen is a scene member, not a journalist.  This will be reflected in the book's authentic, insider perspective.


Please visit the following page:
https://www.kickstarter.com/projects/bitman/bootblock-rebels








4
Enhancer Software / Re: Enhancer for Classic
« Last post by F0LLETT on February 09, 2026, 05:12:21 PM »
Funny, I was discussing this the other day.
5
Enhancer Software / Re: Enhancer for Classic
« Last post by Minuous on February 09, 2026, 03:15:08 PM »
I wouldn't hold my breath, they already announced it almost 10 years ago: https://eab.abime.net/showthread.php?t=82644

2 more weeks :-D
6
I made this PTDS proof-of-concept program many months ago, but I couldn't bother releasing it until today.
It produces an effect of movement over a variable terrain. The terrain is rendered by means of perspective-correct texture mapping, according to a looping sequence of textures (Texequencer = Textures + Sequencer), on a triple-buffered 319x200 PDTS screen, using the RGBW color model.
Apologies for the dull textures :p

https://www.youtube.com/watch?v=jjlDSB958bQ

NOTES
* On a stock Amiga 1200, the speed alternates between 26 and 27 fps.
* On an Amiga 1200 equipped with a Blizzard 1230 IV mounting a 50 MHz 68030 and 60 ns FAST RAM, the speed alternates between 89 and 90 fps.
* YouTube's encoding degraded the quality.

Download: https://retream.itch.io/ptds
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General Internet News / PSPUAE
« Last post by F0LLETT on February 09, 2026, 10:29:26 AM »
I finally dug out my old v0.90 Beta 5 code and got it compiling (after 14 years).
So back to working on PSPAUE. Working hard to get HDD support working.
After that is sorted, on to Dynarec and Pseudo-jit.

Have lots of other ideas to try.

Read more
8
I just did a full wipe and reinstall of the OS and the Enhancer - same situation.
I checked, and the RadeonRX.chip line is in my Kicklayout, which seems to be the only requirement for the driver to work. I only have one section in the Kicklayout.
Could this have anything to do with the fact that my Radeon only has DisplayPort outputs ?

Thanks
9
Enhancer Software / Enhancer for Classic
« Last post by Fairdinkem on February 09, 2026, 06:09:53 AM »
When will enhancer pack become available for classic amiga?
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I didn’t. I just installed it and I get the same behavior.
Is there a “wrong ” way to install it?
I did the full novice install (because it was too much work confirming everything).
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