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Amiga Software Issues and Discussion / Re: Links v2.12, text-mode Web Browser
« Last post by orange on March 15, 2026, 11:04:59 PM »
sorry for replying to such old thread...
is there any chance links2 could run in graphics mode on Amiga?
its an awesome project.
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A600GS & A1200NG / Re: Old flaws, new hickups and maybe some bugs (?)
« Last post by balrog74 on March 15, 2026, 10:07:42 PM »
- Bluetooth sound is pain in the a**, either not working at all or laggy and choppy, even changing quality every 3 seconds (tested with 2 pairs of speakers and a (not cheap) headset)
- the memory overflow workaround (white dot) is really annoyng while working with/on mainly dark screens

Absolutely concur with these two, particularly the bluetooth sound as I often use AirPods in the evening. It's easy to tell when there's an issue, as I often get sound through only one bud, before experiencing lag/choppiness.
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Amiga Gaming / Re: Mortal Kombat 3 - Amiga Version Coming Soon !
« Last post by Marcio D. on March 15, 2026, 09:34:36 PM »
After a ton of work, the developer Arti has now made a beta version available for download.  Please keep checking the following folder in the coming weeks for new beta releases:

https://mega.nz/folder/l4lFDAQb#46ZRQRxL6IK2Saez9i19tw


You'll need a very fast machine, the faster the better - e.g. 68060, V4, A600GS, WinUAE with Fastest Possible + JIT, etc.

AGA and RTG are supported.  AHI audio is a requirement at this time.


Please report any bugs to the developer at the EAB forum linked here:

https://eab.abime.net/showthread.php?t=120262


To show your appreciation, please visit the tip jar found here:

https://ko-fi.com/amiga_ports
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A600GS & A1200NG / Old flaws, new hickups and maybe some bugs (?)
« Last post by SkulleateR on March 15, 2026, 05:58:12 PM »
Ok, it’s been a while since I had time to really deep dive into my A600GS and there were some updates, so here are some things I’ve found and that I think need to be adressed.  :)

- CTRL-A-A quits out of Amibench instead of doing a reset after AmiBrowser has been used
- Bluetooth sound is pain in the a**, either not working at all or laggy and choppy, even changing quality every 3 seconds (tested with 2 pairs of speakers and a (not cheap) headset)
- the memory overflow workaround (white dot) is really annoyng while working with/on mainly dark screens
- while using a wb window and list the files as names you get artifacts of the outlined white font (see screenshot)



- the System Monitor is constantly triggering infos in the background, which causes slowdowns while file transfer, not very high but noticable, maybe change the update interval ?



- after using AmiBrowser for downloading, sometimes I get an error about not getting a response from server even if the internet connection is ok, causing Amibench to lock up and/or not showing mouse pointer any more
- will there be an update to Amiberry in the near future since at 5.8.10, we already get a performance boost for some problematic games like Jim Powers ? We already got 5.9.x out there and A600GS is still on 5.8.7  :(
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@vintagewatches.pk on this site and others you're being accused of posting fake videos. Please can you respond with details of how you're producing them?

Simply posting links, and sometimes starting multiple threads about similar topics is behaviour associated with spammers. I've also PM'd you the same message.
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Amiga Software News / AVCodec plugin 1.6 released
« Last post by softwarefailure on March 15, 2026, 10:56:18 AM »
Airsoft Softwair, the hardest working men in code business, are proud to announce that version 1.6 of the AVCodec plugin for Hollywood has just been released. This plugin allows Hollywood scripts to load all kinds of video and audio formats supported by FFmpeg. Version 1.6 is a minor update which contains some enhancements, bugfixes and support for the macOS arm64 and Linux arm64 platforms.

Version 1.6 of the AVCodec plugin is now available for free download from the official Hollywood portal. Thanks to Hollywood's cross-platform plugin system versions for AmigaOS3 (m68k, m881), AmigaOS 4, MorphOS, Linux (ppc, arm, arm64, x86, x64), macOS (ppc, x86, x64, arm64), Windows (x86, x64), Android (arm, arm64), and iOS (arm, arm64) are provided.

This release was brought to you by the hardest working men in code business.
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Isnt it about time someone told this guy to quit posting faked c64 demos ?
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Less than 24 hours left of the Kickstarter campaign.
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New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on March 14, 2026, 03:27:05 PM »
Boss Level Concept in Shinobi Style
https://drive.proton.me/urls/VVFRQQD1Y8#7o3xEZn32M61

Hi everyone,
I’m working on a concept for a boss level inspired by the style of Shinobi. The idea is a compact, symmetrical arena designed for a fast, timing‑based fight where precision and quick reactions are key.

The boss would be faced in this kind of setup, keeping the action tight and arcade‑like.

What do you think of this structure for a boss encounter?
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