Welcome, Guest. Please login or register.

Recent Posts

Pages: [1] 2 3 ... 10
1
A600GS & A1200NG / Re: Migration to Amiberry 8.0.0
« Last post by amyren on March 18, 2026, 10:13:02 PM »
The reason for assuming it was 32 bit was the JIT bug I experienced.
According to the amiberry lite issues listed on the github page there was a JIT fix, but it was only applied on the 64 bit version.
Since I still experienced the JIT bug, I assumed it was because this was a 32 bit version.
2
A600GS & A1200NG / A1200NG and an SSD Drive
« Last post by fasih_rehman on March 18, 2026, 10:08:41 PM »
I have a 512GB SSD. The disk has been partitioned on my Linux box to have 2 x~250GB partitions formatted to EXT4. I have connected the drive to the internal USB header using 2xUSB-A SATA adaptor.
The LED on the adaptor is on. The drive is in the HD bracket in the designated space on the 1200NG board.

I boot the A1200NG and go to 'Import ROM' the only volumes it can see is the 2nd partition which is empty. The first partition does not appear.
If I boot into AmiBench, I get a drive icon for the 2nd partition again and I can browse it, but it is empty.

The first partition has my ADFs and ROMS for 3.2 and a bunch of WHDLoad games, HDFs and ADFs. My objective is to create a custom system with 3.2, ideally I want to place it on the SSD.

What have I missed out?

Have I setup the first partition incorrectly?

Can I place files or a complete custom system setup on the SSD and the add them to the launcher?


TIA

Fasih
3
A600GS & A1200NG / Blog: A1200NG and AmiBench in 2026
« Last post by amigakit on March 18, 2026, 06:14:57 PM »
Review of the A1200NG and AmiBench in 2026 by Puni / AmigaOldskooler:

https://oldschoolgameblog.com/2026/03/17/a1200ng-and-amibench-in-2026/
4
New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on March 18, 2026, 04:52:19 PM »
Mutants Are Live - and These Guys Are Way Too Smart!
https://drive.proton.me/urls/VVFRQQD1Y8#7o3xEZn32M61

Today was mutant?testing day.
And let me tell you...these guys are NOTHING like the robots.
Robots explode. Robots break. Robots accept their fate.
Mutants? Mutants plot.

These sneaky creatures move between cover, switch positions, and shoot from angles I didn't even know existed.
I swear one of them looked at me like, "Oh, you thought this was going to be easy?"

I'm developing this solo, but these mutants are making me feel like I need a full tactical team behind me.
They flank, they hide, they reposition - basically they play smarter than I do, and I'm the one who coded them.

But hey, challenge accepted.
5
A600GS & A1200NG / Re: Migration to Amiberry 8.0.0
« Last post by broadblues on March 18, 2026, 09:20:36 AM »
Quote
As far as I know A600gs, and probably A1200ng  as well uses Amiberry-lite which is still at version 5.x
Also I suspect they use the 32 bit version, and it looks looks like Amiberry 8 is targeted at 64 bit only.

You are correct that we use the amiberryy-lite fork, with our own modifications, but we certainly use a 64 bit build, why would we not on 64bit hardware.
6
General Internet News / Re: PSPUAE
« Last post by F0LLETT on March 18, 2026, 01:26:29 AM »
Ok, all but finished with MP3 menu player. Just needs a tiny bit more tweaking.
I will make it so, it scans music folder for any .mp3's and then randomly auto plays them all.

Then Im back to CPU, EVENTS, COPPER and BLITTER, honest.
Wierd side effect, I had to split decoding and playback. This actually made PSPUAE faster.
7
A600GS & A1200NG / Re: Old flaws, new hickups and maybe some bugs (?)
« Last post by SkulleateR on March 17, 2026, 11:02:18 PM »

Blue tooth is my main way of using audio with the A600GS and apart from an occasional crackle it seems to work OK here. Bluetooth audio in general ain't great thou and prone to interference.

Well, I use BT Audio on all other systems (also on SoCs) without problems, why is this a problem on this board then ?

Quote
I work on dark screens all the time, can't even find the white half the time, unfortunately there is no other way to stop the issue at present, and the leak  is far more interfering than the white dot ...
Of course, but it´s still annoying  ;D Guess there are people more affected by it then you are  :)

Quote
Working on it. AHI performance  is testing very well under it, amongst other things....

Looking forward to that milestone, thanks for the heads up  8)

Quote
Not seen this problem any particular site that causes it? Where do you see the error message.? THis error might indicate a windo open request of somekind I need to intercept.

No, it happens on random occasions, mostly after downloading some files and already closed AmiBrowser ... I will reproduce it the next days and make some screenshots ...
8
A600GS & A1200NG / Re: Migration to Amiberry 8.0.0
« Last post by amyren on March 17, 2026, 09:47:29 PM »
As far as I know A600gs, and probably A1200ng  as well uses Amiberry-lite which is still at version 5.x
Also I suspect they use the 32 bit version, and it looks looks like Amiberry 8 is targeted at 64 bit only.
9
A600GS & A1200NG / Re: Migration to Amiberry 8.0.0
« Last post by NinjaCyborg on March 17, 2026, 08:35:49 PM »
never?
10
New User Introductions / Re: Reviving the Amiga Legacy—on SNES
« Last post by SUPER-J11BIT on March 17, 2026, 03:53:54 PM »
Testing the first enemies - time to wipe out some robots!
https://drive.proton.me/urls/VVFRQQD1Y8#7o3xEZn32M61

I've started testing the first robot enemies in the game.
It's that glorious phase where things explode, systems break, and I figure out what actually works.

I'm developing this solo, but trust me - I'm ready to wipe out some robots and push these tests to the limit.
Pages: [1] 2 3 ... 10